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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1621 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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#1622 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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I mean with the NewUIs_TDC applied as well. ![]() / Last edited by Silent Steel; 08-10-11 at 11:55 AM. |
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#1623 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Well I had a go at getting some screens of the flashy black texture problem, and it's actually quite difficult - the screens don't catch the flashing very well. Here's the best ones I could get:
http://cloud.steampowered.com/ugc/55...6F42C35C54F48/ http://cloud.steampowered.com/ugc/55...31AE9B7F0177A/ You can kinda see it on the striped bow of the ship... you can see what look like shadow triangles.. but it's not very clear. The bow, the launcher things in the middle of the ship, the porthole on the side of the DD all flash black at quite high speed... you can kinda see a tiny black tear on the porthole too. I'm not sure if it's the shadows causing it or the textures. Sometimes the effect is very visible on terrain if you use the free camera and move it quite far away from the sub, ships too. I might have a look and see if I can get a terrain grab of it when I come into port later. |
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#1624 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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Could you please tell me about; - Your GPU, it's driver version and RAM. - Graphics settings in the Main Menu in the game. - If you're running a GeForce GPU - are you running nHancer? - Do you run any shadow improvement mod? /Regards |
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#1625 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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ATI 5770 1gb x2 in Crossfire, though I run a single card for SH5. Catalyst is 11.5. Here's a screen of my in-game settings: http://cloud.steampowered.com/ugc/55...858CF3D9D6401/ No nHancer, but I do run ShadowImprovementLR as the heavier version in MO kills my fps a bit. ![]() |
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#1626 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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What we do in life echoes in Eternity |
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#1627 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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#1628 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Make a fresh driver install but don/t install the CCC, just the driver. The 11.7 runs fine on my system. Make sure you first uninstall your current driver properly. Go here for intsructions on how to do it; http://support.amd.com/us/kbarticles/Pages/737-20870HowtoInstallYourATIProduct.aspx#header3 Make sure you choose the proper Article - Article GPU-33/Win7, Article GPU-1/Vista, Article GPU-2/XP I run a 27" display + the d3d Antilag and haven't had any FPS losses. These are my d3d settings; RenderAheadLimit=3 FPSlimit=38 And my Main Menu settings; Turn the Vertical Sync on. Runs brilliantly. ![]() I suggest you try it. Regards Last edited by Silent Steel; 08-11-11 at 01:08 AM. |
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#1629 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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I'm not sure that it's a driver issue as I've never seen anything like it in other games, though I'll try tweaking some Catalyst settings maybe over the next few days. If mobucks is also running ATI then maybe it is.. but I'm going to wait until 11.8 is released before I go through the hassle of updating again.
![]() It looks like the shadow settings are going bonkers.. other than that I don't know how to describe it, sharp edges like bow, some hull plates, portholes, textures on DC launchers all flash black very fast. On a possibly unrelated note, looking at your gfx settings Silent I'm surprised to see the particles so high.. they slow my system down something terrible! Though I've just remembered someone here mentioning that having particles off could cause little gfx glitches, maybe it's that? |
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#1630 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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If you go to http://support.amd.com/us/kbarticles/Pages/GraphicsDriverInstallationInstructionforMicrosoftW indows7.aspx, you'll find various download options. With CCC or just the driver. Download and save the driver (not the pack with the CCC and the rest of what I would call crap) and go through the uninstall, follow the instructions and make sure there are no ATI icons left in the Controlpanel\Programs and functions after uninstall. Sometimes the CCC is a bit persistent and uninstall just won't take all the ATI icons away, if so download the CCleaner ; http://download.cnet.com/ccleaner/ and let it sweep them out from your system. I guess you'll gain very little by waiting for the 11.8. The 11.7 runs fine. And you say '...how would you control your cards without it?' - The CCC just gives you some options to set some values but this far I've only seen this causing conflicts with ingame settings. Even for other sims as well, not only SH5. The Windows graphics settings are just enough. I suggest you try it. I'm quite confident you'll see what I've seen. ![]() |
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#1631 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Ok I'll have a look, if I can't fix it then I'll look at new drivers. Will wait to hear if mobucks also runs ATI as that will be a factor no doubt!
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#1632 |
Ensign
![]() Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
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The Darkwraith, what a fanstastic piece of modding you have here, this and OH has brought renewed intrest in SH5...
But I have a request, I read in the notes to patch v2 that you have implemented through the messaging interface, ships can now report sighted periscopes....Can this be toned down/turned off. I ask because its almost "spamming the gui" with this type of message. I would estimate on my first real patrol to the UK eastern coastal waters, that 60% of the messages where of the type "Periscope sighted....Blah...Blah" I was constantly opening the message recived interface to delete these entries. Another option, if doable is to put this type of message inside the right hand side message log..So rather then seeing a "Message recived" text when then in turn you have to open the message box proper, only to find its a "Periscope sighted message"..You actually get the message in its proper format in the log box...Anyways congratulations ona magnificent put together mega mod. Cheers Deep Six
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#1633 |
Ace of the deep .
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Look in CNewUIs_TDC_6_7_0_ByTheDarkWraith\data\Scripts\Men u\TheDarkWraithUserOptions.py
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#1634 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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When I extract the contents of the patch into my MOD folder there are 6 subfolders: Antlag, Maps, MODS, nVidia missing lights, Shadows, Text.
Can I activate them all at once (as a folder called patch2) using JSGME or do I have to activate them individually? |
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#1635 |
Navy Seal
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