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Old 08-03-11, 04:14 PM   #9
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Quote:
Take my recent attack on the Center Force. I stayed out of range, speed was 22 knots. I needed to do a end around, but group was going too fast, so I simply slipped into it's radar range to get found out. The group slowed down to 14kts and started zigging. I sped away and got out of radar range, DD's came, but I was long gone before they reached where radar had me. Now it was easy to do a end around, I had the group slower than I. Historically the group would have increased speed and left me further behind. I find this a terrible flaw, because in the end I can make most groups slow down and pull off my attack.
Do they turn away, or follow the same base course?

When I played SHCE, they would turn away and leave me behind. I could not tell what their speed was, but it didn't really matter, as I could not follow anyway.


Quote:
It's possible because the zig legs are so short, that somehow limits overall speed. The bigger issue for me is the short zig legs. They're so short, it's more like the ship is just helming left and right. Zigs are supposed to leave you way off track, but that just doesn't happen in the game. If you could increase the zig leg to even 1000 yards, that would help greatly.
I have seen them do the constant weaving thing, but as I was on the surface and firing shells at them, it sort of made sense. I'm guessing there is no way to change the legs of the zig pattern, though.

Quote:
To me this is the biggest cheat in the game, get found out to slow a group down, I know many that do it.
The game does seem to be MAJOR FUBAR in a lot of ways.


Maybe Ducimus can enlighten us.

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