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#31 |
Lucky Jack
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Lurker! How is it going?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#32 |
Bilge Rat
![]() Join Date: Jun 2009
Posts: 1
Downloads: 9
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OK just to be clear here: Trigger MAru Overhaul, Real Fleet Boats and Run Sislent Run Deep are the mods to get; do they all have current versions for 1.4?
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#33 |
Navy Seal
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All those are written for 1.5 U-Boat Missions. If you get SH4 Gold you have version 1.5 with no patching necessary.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#34 |
SUBSIM Newsman
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Welcome to SubSim Gnarph!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#35 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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#36 | |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
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#37 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
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Downloads: 65
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When this thread was started, with the question "is there anything similar etc...", I think Rickgren was meaning: "is there a mod that works similar to what GWX has done towards SH3", and not "how do I get german subs in SH4".
Was it? |
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#38 |
Lucky Jack
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My impression was a mod for SH4 similar to size and scope as GWX. Theater of operation not specified. At any rate, I think he has what he needs.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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