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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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yep, i also get the feeling, sh3 is reviving...
sh5 has elemental lacks in gameplay. this is where the key of all successful games comes into the focus: a good gameplay even makes odd looking games very likeful -> pacman, super mario, bubbles, etc. sh5 has a lot of possibilites and nice graphics. but as to the missing key points of a good subsim, it never got my real attention. bought it, played it ONE time, modded some fx, forgot it on my hd. since i only read about the new enhancements.
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