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Old 07-09-11, 03:11 AM   #16
Mescator
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I forgot about him; did quite a few unorthodox things, didn't he? I think he got frustrated after the many dud torpedos he had.
If memory serves me correctly he only made captain after those issues had been fixed. I think he just had that ability to think outside the box combined with a imagination =p
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Old 07-09-11, 12:38 PM   #17
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I don't normally ram things either, but no damage is more real that SH1 was. In the original you would instantly sink if you rammed anything, including a wooden sampan.
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Old 07-09-11, 10:30 PM   #18
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If memory serves me correctly he only made captain after those issues had been fixed. I think he just had that ability to think outside the box combined with a imagination =p
You're right about his thinking outside the box, but he did have serious problems with torpedos on the last patrol. The idea that all the torpedo problems occured in the earlier part of the war (and they were fixed by a certain date) is a big oversimplification. Many issues were encountered with the electric models, for example.


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I don't normally ram things either, but no damage is more real that SH1 was. In the original you would instantly sink if you rammed anything, including a wooden sampan.
Hmmm...... didn't know this.

When I briefly played SH3, I found out ramming a ship was like playing bumper cars; you bounce off and hear a lot of terrible screeching, but nobody sustains any damage. Did not care for that model.
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Old 07-09-11, 11:47 PM   #19
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he did have serious problems with torpedos on the last patrol

I forgot all about him getting a heap of experimental torpedoes for his last patrol, my bad.
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Old 07-10-11, 12:03 AM   #20
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I forgot all about him getting a heap of experimental torpedoes for his last patrol, my bad.
Were they considered experimental? Maybe I should go back and read it again. I remember O'Kane had awful problems with his torps, as well. I forget which patrol(s). What bothered me most about Fluckey's patrol was that this was at the last stage of the war. It suggests that the USN never did solve it's torpedo issues.
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Old 07-10-11, 12:21 AM   #21
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Were they considered experimental? Maybe I should go back and read it again. I remember O'Kane had awful problems with his torps, as well. I forget which patrol(s). What bothered me most about Fluckey's patrol was that this was at the last stage of the war. It suggests that the USN never did solve it's torpedo issues.
Not sure if they were considered experimental or not, but the Mk 28s he was given were not standard issue.

IIRC the problem with them was that they would follow the sound waves that bounced off the ocean floor or some such.

Only 14 of the weapons were fired during the war for 4 hits.
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Old 07-10-11, 02:40 AM   #22
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Were they considered experimental? Maybe I should go back and read it again. I remember O'Kane had awful problems with his torps, as well. I forget which patrol(s). What bothered me most about Fluckey's patrol was that this was at the last stage of the war. It suggests that the USN never did solve it's torpedo issues.
Yeah, he got Mark 28's and some of the first Cuties off the run i think. None of the 28's ran properly, but he did sink a smallish ship with a cutie.

If i remember correctly, the 28's operated correctly when tested in deep water, but once given to fluckey the shallow water where he was operating caused them to home in on echoes off the bottom. You'd think the BuOrd would learn minimal testing was bad >.<

As far as O'kane having torpedo issues goes, i would wager awful issues is something of a understatement
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