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View Poll Results: Which is your greatest preference?
I prefer to have the same boat throughout the war. 12 27.27%
I prefer to obtain the newest model boat as they become available. 32 72.73%
Voters: 44. You may not vote on this poll

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Old 06-27-11, 07:01 PM   #16
pabbi
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As i said i start with S-boat and take it out for 3 to 4 patrols, so by the time i should be offered a new class it would be something like May or June, there for i think Tambor or Gato should be realistic move.
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Old 06-28-11, 03:09 AM   #17
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I generally enjoy starting in an S Boat or Porpoise, then moving up the ladder.

Makes me really appreciate a Gato when I get one.
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Old 06-28-11, 06:11 AM   #18
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Yup, I start in a Pigboat too. I'm a ladder man. It keeps things interesting for me.
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Old 06-28-11, 09:52 AM   #19
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Quote:
Originally Posted by razark View Post
I'd like to see this issue addressed. I'd like to be able to have 1/4 or 1/3 of my crew replaced each patrol, and a new crew when I take a new boat.

I would even be happy if I could do it manually, but there's not enough crew in reserve for me to do it. Is there a way to increase the number of crew in the replacement pool?
Yeah, Even though you can dismiss members, the pool is often very shallow (that is to say there's not many replacements in the pool). One reason I didn't mind them coming along was the experience they accumulated. In fact, not too long after I set sail, two of my engine room crew got clovers. This is a first for me as I'd been playing 1.4 for so long ('cause of my computer at the time) so I like the fact that the experience came along with the men. However, I wanted to check out some new guys and the pool was "real shallow". I located a mod which will increase the number of officers to historical levels so I'm going to try it as soon as I hit port.
As for the Boats, as long as something is offered for a good patrol. The thing is, do you want to be more historically accurate, for instance; if they offer you a new boat in '42, historically it's gonna' be a Gato 'cause that was the boat they were building...mostly. So as far as getting some kind of choice, most Skippers were given their new commands and there was no choice.
I think it prolongs the interest of the game (for me) if it works the Navy way. They give me a command, I take it and say "thank you sir, Yes sir" and it's a Gato or whatever. Sometimes I like to turn down the new command just to see where that path might lead. This is a good topic, thanks Ducimus!
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Old 06-28-11, 10:28 AM   #20
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Quote:
Originally Posted by Dogfish40 View Post
The thing is, do you want to be more historically accurate, for instance; if they offer you a new boat in '42, historically it's gonna' be a Gato 'cause that was the boat they were building...mostly. So as far as getting some kind of choice, most Skippers were given their new commands and there was no choice.
Well, if the skipper of a Porpoise or Sargo is given a desk job or a new Gato, someone would be taking command of the old boat. Just like when I give up my boat for the shiny new Gato, they're not going to scrap my old boat right there at Pearl. So, there should be some old boats being passed on to other captains. (At least until it's time for the old boats to be sent to training duty.)


As for the "choice", I suppose it really comes down to a "rule of fun". I like to work my way up from the older boats. It gives a sense of progress that the medals don't. I suppose that if someone could make the refits work properly, it might suffice, but for now it seems the only progression is from one boat to a newer one.

Also, sometimes I might want to stick with my old boat for a bit longer. If I turn down the first chance to get a new boat, how long will it be until I'm offered another new boat? I'd like to see it set up so that if I choose not to take the new one, I can choose to do so after each subsequent patrol, instead of waiting for the insane upgrade logic to offer it to me.
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Old 06-28-11, 02:21 PM   #21
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I think realism dictates a shift of boats, but only if you're the exec, not the captain. The Captain deserves the right to keep his boat, or at least, share it with a new commander. And based on what I read, 5 patrols are enough if we consider ourselves as execs... But clearly, were doing all the work...


How come that ubisoft never considered a SH5 styled fps gameplay for American boats, when they clearly considered a remake for the German ones. If I had money, I'd hire dan and make a new SH5 Fleet boat expansion... At least I would be in the shoes of a real American skipper.
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Old 06-28-11, 04:25 PM   #22
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Originally Posted by commandosolo2009 View Post
I think realism dictates a shift of boats, but only if you're the exec, not the captain. The Captain deserves the right to keep his boat, or at least, share it with a new commander. And based on what I read, 5 patrols are enough if we consider ourselves as execs... But clearly, were doing all the work...


How come that ubisoft never considered a SH5 styled fps gameplay for American boats, when they clearly considered a remake for the German ones. If I had money, I'd hire dan and make a new SH5 Fleet boat expansion... At least I would be in the shoes of a real American skipper.
Oh yeah... never thought of that. Captains would only get new boats alltogether if they're own ship were decomissioned or retired or something, right? Otherwise, entirely new ships would have their captains drafted from the number two's list. Is it so?
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Old 06-28-11, 06:39 PM   #23
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What kind of time frame is at work here? If you get a newly commisioned boat, how long before you make a war patrol? In RL, it took months before a new boat was considered ready for combat. If a Captain or XO was considered a good man, but maybe in need of a rest, he might be posted to a new boat stateside. He would have leave, be able to spend some time with his wife/girlfriend, then spend months getting the new boat (and crew) ready for action, before going back to Pearl or Australia. The point I'm making is that there are factors beyond just whether or not you get a new boat or an old boat.
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Old 06-29-11, 09:51 AM   #24
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Quote:
Originally Posted by razark View Post
Well, if the skipper of a Porpoise or Sargo is given a desk job or a new Gato, someone would be taking command of the old boat. Just like when I give up my boat for the shiny new Gato, they're not going to scrap my old boat right there at Pearl. So, there should be some old boats being passed on to other captains. (At least until it's time for the old boats to be sent to training duty.)


As for the "choice", I suppose it really comes down to a "rule of fun". I like to work my way up from the older boats. It gives a sense of progress that the medals don't. I suppose that if someone could make the refits work properly, it might suffice, but for now it seems the only progression is from one boat to a newer one.

Also, sometimes I might want to stick with my old boat for a bit longer. If I turn down the first chance to get a new boat, how long will it be until I'm offered another new boat? I'd like to see it set up so that if I choose not to take the new one, I can choose to do so after each subsequent patrol, instead of waiting for the insane upgrade logic to offer it to me.
Yes,
I refused a new boat on my last computer's campaign. I went to Java then Freemantle all the while racking up more and more points...but never got offered another boat. So I went through the next two patrols with no promotions or "new boats", no boat upgrades and frankly I started to regret not taking the Gato, but I wanted to stay in the south pacific theatre. On this campaign I took the Gato when it was offered on the third patrol. So I guess as far as "choice" goes, there is somewhat. Yeah, it also seems like an awful long time to get any boat upgrades. By the time they cut down my conning tower, or give me radar I'm already accustomed to the current equipment. (Listen to me...I sound like a skipper griping at some bar in Honolulu )
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Old 06-29-11, 10:19 AM   #25
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Yeah, it also seems like an awful long time to get any boat upgrades. By the time they cut down my conning tower, or give me radar I'm already accustomed to the current equipment. (Listen to me...I sound like a skipper griping at some bar in Honolulu )
Sounds like standard military procedure to me.
Pretty good simulation isn't it?

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Old 06-29-11, 10:52 AM   #26
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I usually start in a Gar, then move to a Gato, then move to a clam shell on the bottom of the ocean

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Old 06-29-11, 01:11 PM   #27
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I usually start in a sugar boat, and if I survive long enough I take the new command. After 4 or so patrols in an S-class I can appreciate the new Gatos and Balaos. If I were to start off in a fleet boat from Pearl, though, I would probably stick with it, unless I was in a Porpoise or something and was offered something really nice.

I usually did the same thing in SHIII, starting off in a Type II and moving up as soon as I could.
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Old 06-29-11, 01:42 PM   #28
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Oh yeah... never thought of that. Captains would only get new boats alltogether if they're own ship were decomissioned or retired or something, right? Otherwise, entirely new ships would have their captains drafted from the number two's list. Is it so?
But then again, the navy is not a private ownership firm, it's not like you get stuck with one boat for the entire lifetime. Someday, they have to let you go, either of age, performance, or even a tragic loss. However in RSRD (movie) I wonder how the navy got Clark Gable a new boat after he lost his at the Bungo Straits... Odd... But maybe he was too good to be retired.
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Old 06-29-11, 01:52 PM   #29
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... I wonder how the navy got Clark Gable a new boat after he lost his at the Bungo Straits... Odd...
Maybe his dashing moustache made the difference.
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Old 06-29-11, 02:58 PM   #30
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Maybe his dashing moustache made the difference.
Of course!!! Navy pencil pushers are primarily the opp sex... Its all a grand scheme to get rid of us - men...
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