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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which is your greatest preference? | |||
I prefer to have the same boat throughout the war. |
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12 | 27.27% |
I prefer to obtain the newest model boat as they become available. |
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32 | 72.73% |
Voters: 44. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Rear Admiral
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Your Preference: Same boat throughout the war, or climb the submarine ladder?
Im sure ive posted a simlilar poll before, but an Inquiring mind wants to know.
Some people get partial to their submarine, and love their "old girl" and like to see it evolve over time. Other people prefer to get the latest and greatest in submarine types. If you had to choose between one of the two, which is your greatest preference? |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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"...as they become available."
Does that mean that when a new boat type is available, you get moved to it, or just the option of taking a newer boat? I liked SH3, where I could earn my way into a new boat, with the class being my choice, when I chose to upgrade. I'm a bit annoyed with SH4, where I'm offered an upgrade, and not given any sort of choice. It seems a bit broken to me, and I believe the level of brokeness has been demonstrated before.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#3 | |
Rear Admiral
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http://www.subsim.com/radioroom/show...5&postcount=10 |
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#4 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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I'm voting on climbing the ladder.
Actually, we are just discussing the medals issue in another current thread. It is my opinion that "medals, schmedals": give some sort of reward I can really enjoy. Having upgrades (even boat upgrades) is something worth fighting for. |
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#5 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Ahoy
I like both. This past patrol I was offered the Gato and I took it but, after three patrols in the Salmon, I found it unbelievably hard to push the button. I miss the Salmon like it was a real boat. Fortunately, (and I beleive unrealistically) most of my crew came with me, which was unexpected. My point is, I like upgrading, but I do get attached to particular boats. Unbelievable for a game. D40 ![]()
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Dogfish40 |
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#6 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I would even be happy if I could do it manually, but there's not enough crew in reserve for me to do it. Is there a way to increase the number of crew in the replacement pool?
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#7 |
Rear Admiral
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I would just prefer the option, not either or.
One issue I hate is when I want to keep the same boat eventually if I refuse a new boat, instead of keeping the old one, I get retired. I think it happened on my third refusal. Not sure if that's correct or maybe an issue I alone have. |
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#8 |
Rear Admiral
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Problem is the way the game is coded, when it rewards you, it offers you a refit, OR a new command. The trouble is, the way it behaves it's logic goes like this:
(pardon the psudo code but i think you get the idea) If NewCommand Available = true Then PlayerReward = newCommand Else PlayerReward = Refit. So if you want refits to occur more often, you have to limit the number of new commands (Edit: or rather, Upgrade class availabilty). Right now, i think the chances of riding a gato or whatever and seeing it go through its 3 to 4 conning tower evolutions is next to nill. |
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#9 |
Subsim Overlord
Join Date: Jul 2007
Location: On the top of the world
Posts: 215
Downloads: 454
Uploads: 0
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I like to start with S-boat but then when i get offered a fleet boat i like too stay with it.
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![]() On the top of the world |
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#10 |
Rear Admiral
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For those who like to climb the ladder.
How would you define that ladder? Group the boats by which step you think they should come in. |
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#11 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Just a thought, as I'm not too clear on how the game is set up: Would it be possible to create a number of new playable units, with no refits available? So instead of: Class 1 -Refit 1 -Refit 2 -Refit 3 Class 2 -Refit 1 -Refit 2 Class 3 -Refit 1 You remove the refits, and make them basically different classes, with the refits included: Class 1 Class 1, Refit 1 Class 1, Refit 2 Class 1, Refit 3 Class 2 Class 2, Refit 1 Class 2, Refit 2 Class 3 Class 3, Refit 1
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#12 |
Rear Admiral
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That would be an utter nightmare to work out.
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#13 |
Eternal Patrol
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I don't expect to have a career that lasts the entire war, and I expect to stay with the same boat for the six or seven patrols that each career lasts.
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“Never do anything you can't take back.” —Rocky Russo |
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#14 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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I like working my way up from say an S boat or Porpoise to the Balao.
I like to see some reward for doing good, the medals don't do it so a new boat will. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#15 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I like being able to earn the option of a new command, but I will usually start out in an S boat and make at least 4 or 5 patrols before I consider a new one. I think one should have at least that many patrols in a particular boat. It wouldn't seem right to move on to another boat too soon. |
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