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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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[QUOTE=Johnfb;1619060]
![]() ![]() ![]() QUOTE] This torpedo explosion mod...what does he do/add to the game. Or maybe a link to a mod would be appreciated. |
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#32 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Code:
... [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=256 CriticalDamage=1 CrewEfficiency=1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=64 EnemyDetected=1 RadioReport=1 Particles=32 PrayState=256 HunterState=256 3DRender=128 Maximum=256 ![]()
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My site downloads: https://ricojansen.nl/downloads |
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#33 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
Uploads: 0
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I've not seen a mod for it, but I hate dealing with crew fatigue and having to cycle people around.
To Remove Crew Fatigue Entirely: Open root folder/SilentHunterIII/Data/Cfg/Basic.cfg and scroll down to [FATIGUE_COEF] Replace all POSITIVE values with zero. Compartments 6 and 7 are negatives by default and do not get changed. [FATIGUE_COEF] ;comp 0 RegularFactor00=0.00 SpecificFactor00=0.00 BadWeather0=0.00 ;comp1 RegularFactor10=0.00 RegularFactor11=0.00 SpecificFactor10=0.00 SpecificFactor11=0.00 BadWeather1=0.00 ;comp2 RegularFactor20=0.00 RegularFactor21=0.00 SpecificFactor20=0.00 SpecificFactor21=0.00 BadWeather2=0.00 ;comp3 RegularFactor30=0.00 RegularFactor31=0.00 SpecificFactor30=0.00 SpecificFactor31=0.00 BadWeather3=0.00 ;comp4 RegularFactor40=0.00 RegularFactor41=0.00 SpecificFactor40=0.00 SpecificFactor41=0.00 BadWeather4=0.00 ;comp5 RegularFactor50=0.00 RegularFactor51=0.00 SpecificFactor50=0.00 SpecificFactor51=0.00 BadWeather5=0.00 ;comp6 SpecificFactor60=-0.1 SpecificFactor61=-0.1 ;comp7 SpecificFactor70=-0.1 SpecificFactor71=-0.1 ;comp8 RegularFactor80=0.00 RegularFactor81=0.00 SpecificFactor80=0.00 SpecificFactor81=0.00 BadWeather8=0.00 ;comp9 RegularFactor90=0.00 SpecificFactor90=0.00 BadWeather9=0.00 ;comp10 RegularFactor100=0.00 SpecificFactor100=0.00 BadWeather10=0.00 ;comp 11 RegularFactor110=0.00 RegularFactor111=0.00 SpecificFactor110=0.00 SpecificFactor111=0.00 BadWeather11=0.00
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Raptor |
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#34 |
Rear Admiral
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Or just use Commander and set the fatigue model to No Fatigue.
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#35 | |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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Also, Mission Orders Light has preserved some of my almost non-existent sanity.
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#36 |
Rear Admiral
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#37 |
Loader
![]() Join Date: Jun 2011
Location: Finland
Posts: 86
Downloads: 41
Uploads: 0
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GWX 3.0 and SH3 commander is the mods that i play with.
And i strongly recommend them both ![]() |
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#38 |
Chief
![]() Join Date: Dec 2010
Location: U-32's Wintergarten
Posts: 325
Downloads: 182
Uploads: 0
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haha I'm having a moment - responding to a thread I've already posted in.. must be that old age thing people keep talking about!
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#39 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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SHCommander.
I've lived without all the others at some point, but forced to choose only one? Commander. No question about it.
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...I fought in many guises, many names, but always me. Patton
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