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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Mar 2005
Location: Louisiana, USA
Posts: 115
Downloads: 64
Uploads: 0
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Hard coded?
If not, I can see early in the war but after mid 1940, maybe slightly earlier should be total blackouts. Aside from light houses maybe? I'm not sure if they blacked those out or not....
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-VP Missing targets since 1990. |
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Good point. Never thought about this but indeed everything should be blacked out. But I think they didn't do it because the game just looks better this way.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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#3 |
Stowaway
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It sure would be nice to able to shut them off.
It'd probably give the RAM and CPU a nice break too. |
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#4 |
Engineer
![]() Join Date: May 2010
Location: Unknown
Posts: 202
Downloads: 87
Uploads: 0
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Never really took this into consideration or rather never had noticed.
It does look welcoming, even to those bombers. ![]()
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-Kapitänleutnant Richard L. Römer ![]() |
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#5 |
Chief of the Boat
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Aesthetics of the game.
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#6 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Another job for h.sie
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Irish1958 ![]() |
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#7 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi,
it can be done without touching any hardcode. You just need to modify the harbor_kit file. Cheers, LGN1 |
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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