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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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thougt of the same thing. address a whole new area of memory for that, if it is possible. but this was only a thought as to the note of tdw, that we can inject things and change calls in the exe file. that sound to me, as if we might be able to change nearly every file/shader/library the exe uses or calls.
and in the end: i am a noobnoob. so, just a thought, mate. anyway, you are doing great work. keep it on. i wish i had the time to learn this stuff. i would definitely change a lot of elemental things!
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