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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#18 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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A welcome improvement for SH4 would be the need of confirmation so that you could score a kill. I mean, you are left in the blind as to deep runners, circlers etc (and fairly so, since that's the way it worked in Real Life) but when a ship is destroyed, you get that message saying "enemy unit destroyed!" Come on!
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