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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Huh, well I will give it another shot. Lets see what happens.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#62 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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#63 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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#64 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#65 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
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i see some problems on the horizon, i knew that the SH5 dev team had many problems fitting all the content into 512mb grafic card memory... with all that new different ships and skins it could easy lead to ctd`s and performance problems... so my question would be, if it would be possible creating also a DXT5 high compression version of the ship package.
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Stormy...... |
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#66 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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Thank you for reminding me. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#67 |
Bosun
![]() Join Date: Mar 2009
Posts: 68
Downloads: 236
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Preformance should not be affected by the number of Ships, or skins...
Just look at Sh 3 and 4, they have MANY more ships and skins than 5 does. Its the Model, and skin. If you use Hi-Def stuff.... preformance drops. Just Sayin.......... ![]() |
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#68 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#69 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
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performance is much more important than eye candy...
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Stormy...... |
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#70 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
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V1.1 released, see first post for details.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#71 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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@Zedi, if you wish to release a new version of the campaign mod while I am gone(for 9days) feel free to take this latest version of the imported ship mod and use it. It has all my latest work. However, there are still some cleanup procedures that need done before we finalize anything. Such as texture compression and the like.
Cheers mate ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#72 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Many thanks for everything you did!
Bon voyage ![]() |
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#73 |
Silent Hunter
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Many thanks, will give it a try !!!
![]() Best regards, Magic ![]() |
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#74 |
Mate
![]() Join Date: Jul 2010
Posts: 60
Downloads: 30
Uploads: 0
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Excuse me, but I always meet trouble when i try to download it from mediafire, page can not be shown.
Would you please to upload it to filefront/gamefront please?? Thanks! ![]() |
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#75 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() Quote:
http://download303.mediafire.com/gje...p+Pack+V1.1.7z |
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