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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
![]() Join Date: May 2011
Location: Leeds, West Yorkshire
Posts: 15,272
Downloads: 278
Uploads: 0
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While on my 2nd patrol I thought would try my deck out on a lone merchant I sent my man to the deck gun station but he wouldn't fire on the ship and same goes the flak guns as well. There no mods installed it is a clean game of SH5
Am I doing something wrong or something am not doing if so any help will be appreciated. ![]() Thanks in advance Last edited by BossMark; 05-27-11 at 07:51 AM. |
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#2 |
SUBSIM Newsman
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Welcome BossMark!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#3 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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While looking through the binocs at your target, press Space.
The 2 dude handling the cannon are so happy about shooting stuff that they will not stop until anything its floating around you will not get sunk or the ammo is depleted. To stop the killing frenzy, press F5 and they will vanish. |
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#4 | |
Fleet Admiral
![]() Join Date: May 2011
Location: Leeds, West Yorkshire
Posts: 15,272
Downloads: 278
Uploads: 0
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#5 |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
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While we're at it, what does the little bar that appears above a target with the moving blue & white line indicate?
I've seen it while using the deck gun and also after firing a torpedo ![]() Thanx ![]() |
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#6 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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The blue line is flooding and the white line is damage. When either line is empty the ship will sink.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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