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Old 05-26-11, 03:01 PM   #1
SteelViking
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Originally Posted by Zedi View Post
I have the same prblem.. I thought is because is I remade the ship skin, but seems like Im not the only one.
Thanks for doing that texture! You did a nice job on it. Saved me the time, is it rendering properly other than the blackness issue? I Don't know what would cause this blackness at night thing, but I will search till I find it.
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Old 05-26-11, 03:17 PM   #2
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@SteelViking - I sent you Proteus... Check your mail.
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Old 05-26-11, 04:10 PM   #3
SteelViking
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@SteelViking - I sent you Proteus... Check your mail.
Awesome, looks like a coal hauler. I will make this my next ship to import. Thanks TheBeast
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Old 05-26-11, 04:27 PM   #4
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Originally Posted by SteelViking View Post
Thanks for doing that texture! You did a nice job on it. Saved me the time, is it rendering properly other than the blackness issue? I Don't know what would cause this blackness at night thing, but I will search till I find it.
maybe it`s caused by the almost black alpha channel of the main texture ?
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Old 05-26-11, 04:32 PM   #5
SteelViking
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Nevermind about the Proteus, it has no shadow map. I cannot make one from scratch, as I don't know how to UV map textures. I understand how they work, but I cannot make one from scratch.

Also, I think I should let everyone know I will be out of town for 9 days starting Saturday morning.

I might be able to get on here and make posts, but I will be away from my work computer.
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Old 05-26-11, 11:48 PM   #6
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I just figured out something awesome!!

And it was right in front of me the entire time.

By tweaking the unified render controller I can stop the imported ships from doing that weird transition from light color to dark color as you get close, and I can get the textures for the weapons to render much further out. These problems were really bugging me, and now they're solved.

I am not sure if it will fix the solid black passenger ship at night but it might.
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Last edited by SteelViking; 05-27-11 at 12:31 AM.
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Old 05-27-11, 12:10 AM   #7
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Old 05-27-11, 12:54 AM   #8
SteelViking
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Just tested the hospital ship and passenger ship at midnight, and sure enough, that trick fixed the solid black problem.
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Old 05-27-11, 01:10 AM   #9
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Just tested the hospital ship and passenger ship at midnight, and sure enough, that trick fixed the solid black problem.
Nice! Can you send me an update please?
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