![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#46 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#47 | ||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,825
Downloads: 11
Uploads: 0
|
![]() Quote:
It would probably more like, Ubi saying to us, you do your thing and we will have a couple of spare hands to try help you compile it. or something like that ![]() They would not treat it even remotley like an in-house project where everything thing is locked down, because on the contrary, a forum full off Non-Ubi employees is 100% out of their control. Quote:
![]() So dont hold your breath for the SDK or any tools. for instance in SHV, they used Rads Granny 3d as their exporter which is a commercially licenced third party dev tool costing thousand's of dollars (so it is not Ubi's to distribute even if they wanted to) The SDK is Ubi's interlectual property, which they may yet still be able to sell on to another developer. I worry that Urfish's proposal (as good intentioned as it is) would likely end up getting shot down by Ubi's legal dept long before it can even ask for any resources. Can you imagine if Ubi published say a 3d model of a new ship in the addon - which later transpires to be a mesh built by a published artist who did not authorise its use? (e.g pirated payware from an illegal download) Im not saying this would happen or anyone here would do such a thing, but such a proposal would have to pass though someone at their end - who's job it is to factor in all these scenario's for them... So I dont know. Last edited by JU_88; 05-25-11 at 02:00 PM. |
||
![]() |
![]() |
![]() |
#48 | |||
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
![]() Quote:
Quote:
Quote:
Speaking for myself, I would love to work in a strong and experienced moders team and work out a new and different campaign in every little details. And this would include the Pacific war too! So finally we could have a SH where the players can play on any side they want and anywhere they want. Its very doable, but would require a HUGE amount of work even for an experienced team. But I would love to be part of that team with only one condition.. no Ubi employee will interfere with us, should be only a moders team. Regarding TDW opinion about his mods being commercial free.. thats an illusion. Your mods and every mod here that improve and fix the game make Ubi to earn more and more money by attracting more and more people who will buy the game. So yeah... your mods are for free, but also pours money in Ubi's pocket. To have the game open for moding was one of the best commercial decision taken by Ubi. Why spend time and money on making a good game when others can do it for us for free :/ |
|||
![]() |
![]() |
![]() |
#49 |
Electrician's Mate
![]() Join Date: May 2010
Posts: 137
Downloads: 190
Uploads: 0
|
![]()
To the modders:
I am but ordinary private SH5 user and I ask you to agree UBI's proposal. Just to save the subsim genre from slipping into oblivion. Thats all. Thank you. |
![]() |
![]() |
![]() |
#50 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]()
Just a short note:
Getting the SDK is a dream, that will never come true. Only way to get the file access we need for real improvements, is doing it together with UBI. UBI only cooperates, when they might get a benefit from this. Otherwise: No chance. This is an old economy law, its all about money or benefit in the end. So even if some do not like the firm itself (i sign on that!), the possibility of getting the game we ever wanted, is what it makes interesting. But this only will happen, if we do the concept and the work. So a cooperation is the only way.
__________________
|
![]() |
![]() |
![]() |
#51 | ||
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
|
![]() Quote:
They simply didn't have time to release a SDK, but considering the obvious advantages the modders bring to the game I am sure they will take this into consideration. Quote:
A SDK only includes certain sub-systems of the game, the building blocks and not the cement to hold it together, if you will. They can still sell it if they want, just see how the Quake or Unreal engines are doing it. |
||
![]() |
![]() |
![]() |
#52 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]() Quote:
Also if this is for real i would also like to see a playable destroyer so we can duke it out in multiplayers against echt other .
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
|
![]() |
![]() |
![]() |
#53 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]() Quote:
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
|
![]() |
![]() |
![]() |
#54 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,825
Downloads: 11
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#55 | ||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,825
Downloads: 11
Uploads: 0
|
![]() Quote:
Quote:
Dan and co were well aware of the problems we faced with GR2 and have already been good enough to try to help out where they could. -Or Ubi still need to create these modified tools? which means plugging some limited resources back in to SHV.... when there have been stong indictions that they have washed their hands and moved on - though I hope I am wrong. That may be, but I do belive Ubi were begged for a non-commercial SDK release for Sh3 and 4 - all to no avail, I don't really see what is so different this time around? Last edited by JU_88; 05-25-11 at 06:51 AM. |
||
![]() |
![]() |
![]() |
#56 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
|
![]()
Didn't know that...the only things keeping them from releasing a SDK are insufficient resources (it still requires 1-2 programmers to work on it for a while) or insufficient understanding of the technology involved, after all you'll be talking to the suits and not the devs...you should make contact with an influential dev from the inside, that could maybe help...
|
![]() |
![]() |
![]() |
#57 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,825
Downloads: 11
Uploads: 0
|
![]() Quote:
![]() Last edited by JU_88; 05-25-11 at 01:34 PM. |
|
![]() |
![]() |
![]() |
#58 | |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 366
Uploads: 0
|
![]() Quote:
It is sold for just $4.60 in Amazon.com http://www.amazon.com/Silent-Hunter-...6324422&sr=1-1 Or for £4.67 in Amazon.co.uk http://www.amazon.co.uk/Silent-Hunte...6324366&sr=1-1 No money for Ubi from SH5 these days.... |
|
![]() |
![]() |
![]() |
#59 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
|
![]()
Is that light I see at the end of the tunnel ?
![]() If you can bring this project to life, I'll do what I can modeling wise.
__________________
![]() |
![]() |
![]() |
![]() |
#60 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,825
Downloads: 11
Uploads: 0
|
![]() Quote:
SHV is still £19.99 on Steam (who dont release sales figures) though its currently on offer at £13.49 for this week only along with abunch of other Ubi titles. A Ubi dev once mentioned that Simulators tend to sell quite steadily over a long time period compared to other genres. - So maybe budget buy's is where they make up a reasonable amount of sales on the SH franchise? (especially now the DRM choke hold has been 'loosened up' a abit) Just saying that id imagine SHV sales - along with its predecessors still continue to trickle in for Ubi. Last edited by JU_88; 05-25-11 at 01:46 PM. |
|
![]() |
![]() |
![]() |
|
|