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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
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My 2c about the subject:
The way this proposal was made will never work...from what I have seen here, I doubt that any modder will work under Ubisoft's coordination (don't think for a second that you will have full freedom, this is not possible in a coordinated team). Also, you will have to work together in a larger team, meaning that you will be tested for your competencies and be given tasks in the field you're most talented in. Judging by the variation of mods on the same subject do you think your egos will let you work consensually on a single variant of, say, GUI ? Besides that, one of the purposes of mods is to fit more than one taste, do you think Ubi would release an add-on with 5 types of GUI inside ? My proposal: Push Ubi to release a SDK (Software Development Kit) of SH5 with only the non-executable parts of the code (.dll only) that contain game-logic code. Trust me, the game is designed to be able to do this...shouldn't take more than 1-2 man months to release a SDK for the game. Also, they should release all the other tools that weren't released with the game (and there are some that would give you an almost unimaginable level of productivity when modding...just think if you weren't forced to restart the game when changing a single value in a .cfg, and there are tons of cfgs with thousands of values inside, and the game loads soooo slowly...). |
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