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Old 05-23-11, 11:48 AM   #301
Sepp von Ch.
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CanŽt wait for the new version of this mod with another ships!
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Old 05-23-11, 11:53 AM   #302
SteelViking
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Quote:
Originally Posted by Josef von Posorschitz View Post
CanŽt wait for the new version of this mod with another ships!
Actually Joe, I am about to release the ships in a separate mod, hopefully today if I can just straighten out a few more things.
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Old 05-23-11, 12:22 PM   #303
Sepp von Ch.
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Quote:
Originally Posted by SteelViking View Post
Actually Joe, I am about to release the ships in a separate mod, hopefully today if I can just straighten out a few more things.
Really? Wow! Thank you so much SteelViking!



Today, I will not go to sleep and IŽll just wait for this mod!


IŽll watch for a large tanker and other new ships!

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Old 05-23-11, 12:36 PM   #304
Zedi
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SteelViking. pretty please can you set up for me the zombie ship listed in german roster and a different name? Im working again on ports and I badly need a ghost ship now...
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Old 05-23-11, 02:07 PM   #305
SteelViking
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Originally Posted by Zedi View Post
SteelViking. pretty please can you set up for me the zombie ship listed in german roster and a different name? Im working again on ports and I badly need a ghost ship now...
Sure thing Zedi, give me about an hour or so. Are just imported ships okay?
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Old 05-23-11, 02:51 PM   #306
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Any ship you can zombify.. more than 1 type would be nice. No big rush, I still have a lot of work on reworking ships path etc. Thanks.
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Old 05-23-11, 02:52 PM   #307
SteelViking
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Okay Zedi as promised I made up a pack of 4 different zombie ships. They are renamed and everything as "ported" since they will be in port. Only have them in the Roster for Britain, but you can easily put it into any country you want. Will be sending a link in PM shortly.

Let me know if you need anything else with regards to this.
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Old 05-23-11, 06:01 PM   #308
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I have to apologize folks. I will not be getting the ship mod out today. I suddenly have an error popping up that just seems like it shouldn't be. Needless to say, I don't know how to fix it.

I am getting really tired of working on this to hit wall after wall. But, I will keep trying.
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Old 05-23-11, 06:33 PM   #309
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Old 05-23-11, 06:59 PM   #310
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Thank you Zedi
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Old 05-23-11, 07:19 PM   #311
THE_MASK
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Get rid of all the shallow water in scapa huh .
Taken me an hour and a half to do this bit

Only have this bit to go .
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Old 05-23-11, 08:02 PM   #312
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Hey sober, I noticed the screenshot in the other thread with chimney smoke working, nicely done.
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Old 05-24-11, 02:15 AM   #313
Rongel
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Quote:
Originally Posted by SteelViking View Post
I have to apologize folks. I will not be getting the ship mod out today. I suddenly have an error popping up that just seems like it shouldn't be. Needless to say, I don't know how to fix it.

I am getting really tired of working on this to hit wall after wall. But, I will keep trying.
Hi again!

Been out for a few days... I've been working with the first four ships, adding the missing wakes and wake-sounds, so do you wan't to include them in your release or have you fixed them already? I haven't finished with them yet, need more work still.

When I have time, I wan't to look into the ship zones and try improve the sinking mechanics of the ships and also to get the FX sounds (fire, secondary explosions) to play. Have you SteelViking had any succes with the zones? And what is the problem you have encountered, I wonder if I can help.
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Old 05-24-11, 02:18 AM   #314
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Quote:
Originally Posted by Rongel View Post
Hi again!

Been out for a few days... I've been working with the first four ships, adding the missing wakes and wake-sounds, so do you wan't to include them in your release or have you fixed them already? I haven't finished with them yet, need more work still.

When I have time, I wan't to look into the ship zones and try improve the sinking mechanics of the ships and also to get the FX sounds (fire, secondary explosions) to play. Have you SteelViking had any succes with the zones? And what is the problem you have encountered, I wonder if I can help.
Hey Rongel. No, I have not worked extensively with the .dat or controller files for the first 4 ships. I have been working hard on my own 4 ships and Stormfly's passenger ship mostly. I finally sorted out what was wrong.

I will probably package up the ships and release the mod here in the next few hours. If you would like to send me the new version of the first 4 ships, I will include them. Otherwise they can wait till a later version of the ship pack mod.
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Old 05-24-11, 02:25 AM   #315
Rongel
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Quote:
Originally Posted by SteelViking View Post
Hey Rongel. No, I have not worked extensively with the .dat or controller files for the first 4 ships. I have been working hard on my own 4 ships and Stormfly's passenger ship mostly. I finally sorted out what was wrong.

I will probably package up the ships and release the mod here in the next few hours. If you would like to send me the new version of the first 4 ships, I will include them. Otherwise they can wait till a later version of the ship pack mod.
Sounds good! I'll release the re-tuned first four ships later (when the wakes are in place), and maybe later we can merge these ships to your release.

And good to hear you found your problem! Can't wait to see some new ships
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