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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2011
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Hi. I have some questions about the hydrophone...
I know it was bugged before TDW fixed it but i would like to know how is it working now...How is the range calculated? Example : Lets say there is a convoy with 10 ships. I have noticed that the range is always reported for just 1 of those 10 ships, no matter what bearing i choose at the hydrophone...If i put it at bearing 10 range is 2100 if i put it at bearing 30 and click on range again it is still the same 2100....so i guess it can only report for just 1 ship from those 10, nearest one? u sure? ... I had a situation today... the closest ship was at 1870 range when i checked with stadimeter (twice ![]() Also another question...Why are the range calculations different if u have TDC off or on? If i remember right in SH4 u could get a precise range for every ship in the convoy, depending on what bearing u choose at the hydrophone... Is it possible to fix the hydrophone so that it is showing the range depending on what bearing(ship) u choose? Would be a great thing! Note : I have no problems if there is only 1 ship but it is impossible to hunt a convoy using only hydro..... Using sh5.exe patched to v0.0.3, MO(patched), TDW 6.5.0, IRAI, Real navigation etc... |
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#2 |
Ace of the Deep
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Location: New Zealand
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The Hydrophone on German uboats was not used to calculate range, using the method you described. As uboats had no ability to ping the target, and for this reason I've never used the feature that some UI's adds to the game.
So IMO there is only one thing wrong with the hydrophone and that is that it allows you to ping the target. If you want to calculate range to target using the hydrophone, try this method. ------> The four bearing method and stoianm's... How to use the 4 bearing method in SH5 video tutorial ----> Link
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 05-06-11 at 01:32 AM. |
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#3 | |
Navy Seal
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Some info on active sonar
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Also http://www.uboataces.com/hydrophones.shtml If you use TDWs UI, you can also learn "the four bearings method" by running an ingame tutorial. See my sig ![]() |
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#4 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
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Type XXIs were such a huge step forward. It´s capabilities never cease to surprise me
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#5 |
Ace of the Deep
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Thanks for the info Trevally.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#6 |
Navy Seal
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![]() ![]() For the active sonar in game:- The depth under keel ping - can be heard by DDs ![]() The range ping - is not detected. (hope TDW can fix this someday when he runs out of things to fix ![]() |
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#7 |
Watch
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I understand that it is not realistic to have the range info from the hydrophone and that u guys want 100% realism but this is a game and i play it to enjoy and where i enjoy is hunting with hydrophone only (used to it from SH4). Now, i dont have any problems at all to hunt a single ship but to hunt a convoy with hydro only is almost impossible atm. I have also tried the four bearings methode but without range info and using 4 bearings method u wont be able to hunt a convoy with hydro only because the sonar guy will not report the bearing for the same 1 ship. He will report the first bearing for the leading destroyer and after 5 mins he will (sometimes) report the bearing for the 2nd or 3rd merchant from the convoy or the side protecting destroyer etc...so u never know...
Another thing. Where is the problem in having options? If u are going for 100% realism nobody said u have to use the range option, its up to you but its a good thing to have different options... I made this thread because it was really annoying when i was hunting my last convoy with hydro only. When u click on estimate range he gives u a range for 1 of those 10 ships from the convoy so u never know for sure for which one. I click on report nearest contact and he says bearing 30, after 3-4 mins he report me the nearest contact at bearing 77 and the convoy was heading from my right to my left side so WTF? Anyways i would like to know (if anybody knows) the mechanics behind the hydrophone when hunting a convoy. For which ship is the range/bearing reported and on what is it depending? Why do you have different range calculations if TDC is on or off? I did some tests but cant say for sure... Finally is it possible, can i change some file or settings to get the range calculated depending on what bearing(ship) i choose at the hydrophone? Currently, if the contact is at bearing 30 u can put the hydrophone at bearing 20 or 40 and the range will be reported for the same contact and thats where the problem is when hunting a convoy...Is it possible to lower this from 20 degrees to lets say 1,2 or 5 degrees so if u have 2 ships, 1 at bearing 10 and the other one at bearing 17 they are processed as 2 different contacts and not like 1 as it is the case atm? Anybody know if this can be done? Thanks! ![]() |
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#8 | |||||
Ace of the Deep
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If you ask the sonar guy to "Follow nearest sound contact", he will follow the same 1 ship and report the same 1 ships postion as and when its in a new degree. Until either contact is lost, you ask for a nearest sound contact or you ask him to stop. This is how I plot my four bearing method and it seems to work for me. Quote:
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If its just a convoy, it may be reporting a different ship. But I've never tested this. Quote:
So what you want is him to report is "range to contact on my bearing"? I beleive that the hydrophone is hard coded, (which is why TDW gave us the info to hex edit the .exe to fix the hydrophone). Link to TDW patcher for hydrophone fix..... [TEC] SH5.exe patches to fix bugs and add functionality (How to patch your sh5.exe file for v0.0.1 (fixes broken hydrophone station)
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 05-06-11 at 08:01 PM. |
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#9 |
Ocean Warrior
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Location: Montreal, Canada
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It is a way to use hydro to obtain range... it is not realistic but can be aplied only for a ship.... for a convoy it is not posible to track with hydro... and i have doubts you can do that changing cfg files or i dunno... this is hard coded
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#10 | |
Navy Seal
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for bearings with 30 mins between. I find this gives you enough to get to a good fiing possition and if targets ar not too close - enough info for solution. If convoy is close or heading at me fast where there is a noticable spread of sound contact. I use "follow nearest warship" command from the hydro command officer. This will track the same target. Problem here is when you move for you fourth bearing - you can lose contact. Then it does become a guessing game. Here I would always confirm my solution with visual checks. if it was thick fog - I may hit with one out of four torps. I assume you are also using the real nav mod. |
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#11 | |
Ocean Warrior
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#12 | |
Ace of the Deep
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I find it annoying when I've been tracking the nearest sound contact and by the time I've got my fourth bearing, I notice/discover that I've been tracking an escort ship and my speed and heading of convoy is wrong. ![]() It makes it more rewarding when you get it right though. ![]()
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#13 | |
Ocean Warrior
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#14 | |
Ace of the Deep
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That's right......Stoianm's cheating again!!! ![]() The ping is too accurate.... It's surposed to be an estimate to contact, not a precise range to contact. ![]()
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#15 | |
Ocean Warrior
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Location: Montreal, Canada
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