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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Sep 2005
Location: Toronto, Canada
Posts: 85
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I see what you mean, perhaps this will help:
![]() ![]() To compare with RUB texture.... ![]() There you go, I hope you find these to your liking. FYI: Damage done by shells and torpedoes all use the same damaged metal texture, since these are above water, one could assume they are shell damage. ![]() |
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