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-   -   Better Damage Texture available (https://www.subsim.com/radioroom/showthread.php?t=86339)

Totenkopf 11-07-05 10:37 PM

Better Damage Texture available
 
It's a small mod but I notice nobody has changed it, so here ya go!

ht[img]tp://img186.imageshack.us/img186/8499/damage9ho.jpg[/img]

Better_Damage_Texture.rar is found at:
http://sh3modworks.realsimulation.com/

Totenkopf 11-07-05 10:38 PM

:doh: "sighs"

http://img186.imageshack.us/img186/8499/damage9ho.jpg

zombiewolf 11-07-05 11:24 PM

I couldn't find it :|\

martes86 11-08-05 10:26 AM

Does that indeed change something? :hmm:

Dowly 11-08-05 10:46 AM

You said nobody has changed it before? Then what damage texture is this? ´Coz torpedo damage and shell texture´s have been changed in RuB. :)

Totenkopf 11-08-05 03:24 PM

It should be available by tonight.

Yes indeed it does change the stock texture that RUB improved but the texture I have used is a series of real images of torn metal, not just the blackened scoring that previously was available. See for yourself :know:

Marhkimov 11-08-05 03:27 PM

My only concern is that the scarring in the screenshot is so faint, I can hardly see it...

Totenkopf 11-08-05 03:57 PM

I see what you mean, perhaps this will help:

http://img53.imageshack.us/img53/1632/damage1fk.jpg

http://img379.imageshack.us/img379/282/damage28zk.jpg

To compare with RUB texture....

http://img416.imageshack.us/img416/3...bdamage2kf.jpg

There you go, I hope you find these to your liking.

FYI: Damage done by shells and torpedoes all use the same damaged metal texture, since these are above water, one could assume they are shell damage. :D

Duke of Earl 11-08-05 06:39 PM

Does have a certain 3D effect... could use a bit more dark scorching... worth a try... :up:

Cordialement, Duke of Earl

martes86 11-08-05 06:41 PM

Aha!, that's what I wanted to see. Heavy damage. Now I can put it into the list. :D

EDIT: Wait, no, I can't. Who made it? :ping:

Marhkimov 11-08-05 06:48 PM

Quote:

Originally Posted by martes86
Wait, no, I can't. Who made it? :ping:

Totenkopf

iambecomelife 11-08-05 07:06 PM

The mod itself seems to look good, but is something wrong with your monitor or your screenshot program? It's almost like there's a layer of haze obscuring the image (no, it doesn't seem to be ingame fog).

Marhkimov 11-08-05 07:09 PM

Hmm... that's right. Now that you mention it, it does seem hazy...

Dowly 11-09-05 06:42 AM

I love the 3d effect! I`ll give it a try as soon as I go on my next patrol on WaW!

Thanks! :up:

oRGy 11-09-05 11:46 AM

Has anyone tried playing the Bismarck single mission and using the external camera to pan around?

The framerate drags to a halt after about a minute as the Bismarck gets pumelled, due to all the transparent decal textures being applied as scorch-marks. The worst effect though is that as the hull of the Bismarck gets blacker and blacker, the gun turrets don't register any hits so remain completely clean. Looks weird.

If I were the devs I would have limited the decals to a maximum number per ship and furthermore, made the effect more consistent.


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