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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
The Old Man
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Remove the Data\Submarine folder and sub-folders from the Equipment Upgrades MOD Activate the Equipment Upgrades MOD Done! ![]() |
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#2 |
Mate
![]() Join Date: Mar 2011
Location: Boston, MA
Posts: 52
Downloads: 90
Uploads: 0
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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are there even people out there that have made a .sim file from scratch? Pardon ignorance, but sounds like a developer job to me. Who would know?
Just stirring the pot so to speak. ![]() |
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#4 | |
Black Magic
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#5 | |
The Old Man
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The GR2 is located here: Data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.GR2 I tried making a SIM file for it but was unable to link the obj_Snorkle Controller in the SIM to the Snorkle. Not sure how to specify Parent ID from GR2 in the SIM. |
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#6 |
Black Magic
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You have PM
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#7 | |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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bumping this because of recent developments.
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I was thinking, maybe there is an existing file/piece of code for other hinged pieces of the boat to draw ideas from? The Conning Tower hatch maybe? Aside: Im going back to school soon, and my cousin suggested I take programming classes. What type of courses would I benefit from taking in order to step up to the plate for modding SH5? At the very least, a baseline of rudimentary knowledge to expand on through self teaching from internet info? |
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