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[REQ]Need Assistance for Snorkle
As you can see in Screen Capture below, I figued out how to install the Hinged Snorkle but it does not function. The objSnorkle Control is missing and there is no Data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.sim to add it.:damn:
http://img3.imageshack.us/img3/4943/...berichdeck.jpg Not sure how to or if I can make any further progress.:timeout: I am hoping that one of you Techno-Guru's could make the needed SIM file. |
Sorry can't help. But the picture looks great.
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I hope this is sorted out soon because this is very much needed for the open horizon campain.
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I get this same snorkel on my deck when using Equipment Upgrades Fix...would be great if it worked...but is there a way I can remove it in the meantime while still using EUF?
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Remove the Data\Submarine folder and sub-folders from the Equipment Upgrades MOD Activate the Equipment Upgrades MOD Done!:salute: |
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thank you :yeah: |
are there even people out there that have made a .sim file from scratch? Pardon ignorance, but sounds like a developer job to me. Who would know?
Just stirring the pot so to speak.:salute: |
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The GR2 is located here: Data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.GR2 I tried making a SIM file for it but was unable to link the obj_Snorkle Controller in the SIM to the Snorkle. Not sure how to specify Parent ID from GR2 in the SIM. |
You have PM :up:
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bumping this because of recent developments.
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I was thinking, maybe there is an existing file/piece of code for other hinged pieces of the boat to draw ideas from? The Conning Tower hatch maybe? Aside: Im going back to school soon, and my cousin suggested I take programming classes. What type of courses would I benefit from taking in order to step up to the plate for modding SH5? At the very least, a baseline of rudimentary knowledge to expand on through self teaching from internet info? |
ot, but i must say again: the water is really nice in sh5...really nice. a shame we cant have this in sh3...
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