![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#8 |
Soundman
![]() Join Date: Mar 2011
Location: London
Posts: 143
Downloads: 31
Uploads: 0
|
![]()
A few pointers:
If you pick the longer repair times option for OLC one of the side effects is the removal of the green bars, that's normal. You have to use an option that doesn't include LRT if you want to see them. I just remembered that it is actually ACM reloaded that alters your 1WO in the x_menu.txt files. If you want to see range aswell as bearing from your watch officer you'll have to manually edit the sting back yourself after you've installed all the mods you want to use that can effect that file. I think the mod's author felt the range request was too accurate for his taste or something like that. However you should always get a bearing with this mod even if you leave those files alone. If you use SH3 Commander make sure you roll it back everytime before enabling or disabling mods, as failing to do this can sometimes cause JSGME to not not remove/replace the game files properly. Perhaps this was the cause of your problems? Either that or SH3 Gen did something to your install, I'm not sure as I never have used it. Setting SH3 Commander to rollback automatically on exit is a good thing to do. The list of mods you have displayed on your first post should work fine together in the order you have written. I can't see any reason why they would cause problematic conflicts. Last edited by King_Zog; 04-18-11 at 02:40 AM. |
![]() |
![]() |
|
|