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Old 04-09-11, 12:39 AM   #1
ddrgn
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Having trouble installing 3.10, not sure if I am missing something.

This screen shows only the Ui_boat v3.11 installed, no other mods.



Any ideas?
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Old 04-09-11, 01:13 AM   #2
ddrgn
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nm the above post, i figured it out, just installed fresh copy for this mod and fprgot to patch LOL
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Old 04-09-11, 07:33 PM   #3
reaper7
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Quote:
Originally Posted by ddrgn View Post
nm the above post, i figured it out, just installed fresh copy for this mod and fprgot to patch LOL
That V1.2 can cause plenty of problems - I'm always forgetting it my self when ever I do a fresh Install.


Update: Gone back to the drawing board on the graphics end for scalling issues.
Now I'm doing a mixture of both.

So Scopes and Graticules will now scale correctly as in stock maintaing the same FOV and Degree spacing.
While all the Panels and dial will no longer scale - always retaing there overall size no matter the resolution played at.
That is the higher the game resolution the small the panels appear, but they will no longer look crap and jagged as in the V3.0 and up.
They are now back to pre V3.0 defaults.

So here is the scope at 1680x1050



You can see that the Graticule degree's are perfect - they are actually sitting right on top of the stock graticules (Hence there are no 2 sets of conflicting graticules) and the FOV is 38 degrees.
And here are the panels at that resolution




I think this gives the best of both worlds.

Proper Calibrated scopes with correct FOV and nicely detailed dials and panels.
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Old 04-10-11, 09:04 AM   #4
nembo
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is it possible to change the mod.In fact am using one other but I'd rather ti use your again ... or better the Mega Mod with yours. Have I to dock after a mission patrol and then can disable all the mod and install yours again? Thus the Mega Mod with yours GUI??
Thanks but have some problem with this sim ... will be my age
Thanks Nembo
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Old 04-10-11, 03:08 PM   #5
reaper7
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Hi Nembo this UI Mod is included as part of Obelix's MegaMod here:
http://www.subsim.com/radioroom/showthread.php?t=180415

I will be releasing a new updated version soon, and I'm sure obelix will update his Megamod with that release also.
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Old 04-10-11, 03:53 PM   #6
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Cant wait to try this.....

But I promised myself I would finish this campaign before I make anymore changes !
Along with Mr. O's Mod, I Thinks its gonna be Great Fun !!!!!

Thanks for your Efforts !
Be Well.........

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Old 04-10-11, 03:54 PM   #7
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Reaper

I downloaded Oblexi's mod that contains your UI mod. The UI for the torpedo does not show up. I can get all the dials to show but the center UI to open torpedo doors etc is not present. Is there something I need to do for this to show?
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Old 04-12-11, 01:50 AM   #8
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Quote:
Originally Posted by reaper7 View Post
Hi Nembo this UI Mod is included as part of Obelix's MegaMod here:
http://www.subsim.com/radioroom/showthread.php?t=180415

I will be releasing a new updated version soon, and I'm sure obelix will update his Megamod with that release also.
That's a very great job, but my question was if, and how, could I install a new mod. Thus must I "restart" from the beginning (in the bunker after the "tutorial") or in any point of the campaign ... I suppose always in the bunker?
Thanks for any help.
Ciao
Nembo

PS: would it be possible to insert the attack disk on the Map area and not only on the observation scope?
Thanks.

Last edited by nembo; 04-12-11 at 04:48 AM. Reason: upgrade question
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Old 04-16-11, 06:27 AM   #9
Sepp von Ch.
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Hello reaper7,

I tested your new version 4.0 and I have several little problems.

I use a standard manual (black silhouettes). Again, I have a problem with the tanker Cimmaron:



And a few small but important things for combat (torpedo tube Nr. 5):

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Old 04-16-11, 08:27 AM   #10
reaper7
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Quote:
Originally Posted by Josef von Posorschitz View Post
Hello reaper7,

I tested your new version 4.0 and I have several little problems.

I use a standard manual (black silhouettes). Again, I have a problem with the tanker Cimmaron:



Darn, though I fixed that one - Must of forgotten to save that file with correct name. Will re-update it.
Correct image is in the folder - just has the wrong name.

Rename in folder data\Sea\NOL_T3Cimmaron

NOL_T3Cimmaron_sil.dds to NOL_T03_sil.dds for now till I get patch out



And a few small but important things for combat (torpedo tube Nr. 5):



Thanks mate, looks like I never turned of scaling on that background image.
Will sort that out for patch
The overlap on the Panels, was a decision I made for this release to keep. Between V2.2 and V4.0 I made the panels scale with regard to screen resolution so no overlap would occur at lower resolutions, but the whole thing just looked terrible. Dials were unreadable, everything was jagged and it just looked so low resolution.
I've reverted back to non-scaling panels in V4.0 to get back the higher resolution and better looks. After all panels can be visually turned on/off to get at the panel you want if covered by another. (The smaller of the two evils) .

Thanks for those bug report.


PS: With regadr to your earlier request for the Periscope Background, this is what I'm working on for that - but no success yet. (Check out post 15)
http://www.subsim.com/radioroom/showthread.php?t=182622
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Old 04-16-11, 08:52 AM   #11
Sepp von Ch.
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Quote:
Originally Posted by reaper7 View Post


PS: With regadr to your earlier request for the Periscope Background, this is what I'm working on for that - but no success yet. (Check out post 15)
http://www.subsim.com/radioroom/showthread.php?t=182622
Thank you reaper7 for your feedback.

Ehh, I like your periscope background in v. 2.2 and this one in your discussion thread is wonderful!

Will you make it also for SH5 (included in your UI mod) PLEASE?!? And what if you use a real photo of interior of the U-Boat?

http://www.deutscher-marinebund.de/0...ntrale_max.swf

I would be more realistic:-)
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Last edited by Sepp von Ch.; 04-16-11 at 09:06 AM.
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Old 04-16-11, 12:44 PM   #12
reaper7
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Quote:
Originally Posted by Josef von Posorschitz View Post
Thank you reaper7 for your feedback.

Ehh, I like your periscope background in v. 2.2 and this one in your discussion thread is wonderful!

Will you make it also for SH5 (included in your UI mod) PLEASE?!? And what if you use a real photo of interior of the U-Boat?

http://www.deutscher-marinebund.de/0...ntrale_max.swf

I would be more realistic:-)
Thanks for the link mate, I had found one before for the VIIC conning tower but can no longer find it.
But I've ordered a Bluray with full panaromic videos of all the VIIC for this reason.
I plan on doing the background with proper images if I can get the Linear dial to work the way I need it to.
And yes its for my UI I'm making it, just posted in the SH3 thread for help as best advice can be found there regarding the UI .
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