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Old 03-31-11, 02:41 PM   #541
Sepp von Ch.
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Quote:
Originally Posted by Obelix View Post
Hi Josef
Here you can take Names.cfg of AVC. I can not be sure that this will help you, but it's worth a try.
Thanks Obelix, but unfortunately it does not work. Still the same problem...

Nothing can be done. I'll have to use a different UI.
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Old 04-07-11, 03:30 PM   #542
reaper7
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Quote:
Originally Posted by SashaKA001 View Post
Ui-Boat V3.1

or is she does not need



if you can add these sheets
Yes thats a stoch bug when playing at resolutions higher than 1024*768. Sometimes switching between optics the ingame graticules display at th 1024x768 resolution instead of the current game resolution.

But as Sasha said just zoom in then out to restore.

No problem will add them now.

Working on getting some of the reported bugs fixed at the moment.
Got the RAOBF finished and will post an update soon.

Being bust these days working on another project so no time for this one at the moment. Hopefully I'll get the finishing touches fixed.
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Old 04-07-11, 05:14 PM   #543
SashaKA001
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Quote:
Originally Posted by reaper7 View Post
Yes thats a stoch bug when playing at resolutions higher than 1024*768. Sometimes switching between optics the ingame graticules display at th 1024x768 resolution instead of the current game resolution.

But as Sasha said just zoom in then out to restore.

No problem will add them now.

Working on getting some of the reported bugs fixed at the moment.
Got the RAOBF finished and will post an update soon.

Being bust these days working on another project so no time for this one at the moment. Hopefully I'll get the finishing touches fixed.
ja ja, es ist fantastisch
yes yes it's fantastic
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Old 04-07-11, 05:33 PM   #544
reaper7
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Quote:
Originally Posted by SashaKA001 View Post
ja ja, es ist fantastisch
yes yes it's fantastic

RAOBF - Now calibrated properly for 6X use (Thanks to Makman94 for assist)






Also made those charts (Just waiting on permission first As Based mine of originals)






Also some bugs worked out and currently tracking down one or two more bugs.
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Old 04-07-11, 05:51 PM   #545
Obelix
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Hi reaper7
This will be an excellent addition to the AVC v2 which I am now preparing
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Old 04-07-11, 06:07 PM   #546
reaper7
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Quote:
Originally Posted by Josef von Posorschitz View Post
Thanks Obelix, but unfortunately it does not work. Still the same problem...

Nothing can be done. I'll have to use a different UI.
:w oot:

Finally after weeks of trying to find the culprit and lots of hair pulling, I've tracked down the problem.
Fix will be in next release, but if you wish to fix manually:


Go to Ui-Boat V3.11\data\Sea\NOL_T3Cimmaron folder

And in this file NOL_T3Cimmaron.cfg

Edit the following:

Code:
[Unit]

3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T3Cimmaron
to

Code:
[Unit]


3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T03

That will sort out the Issue



Quote:
Originally Posted by Obelix View Post
Hi reaper7
This will be an excellent addition to the AVC v2 which I am now preparing
Should have it soon mate
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Old 04-08-11, 02:47 AM   #547
Sepp von Ch.
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Thank you VERY much, that found some time for fixing this problem! I really love this your minimalistic UI interface.
I will try it soon!

And "Umrechnungstabelle" for Torpedos? Wow! I can´t wait!

Josef
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Last edited by Sepp von Ch.; 04-08-11 at 04:44 AM.
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Old 04-09-11, 12:39 AM   #548
ddrgn
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Having trouble installing 3.10, not sure if I am missing something.

This screen shows only the Ui_boat v3.11 installed, no other mods.



Any ideas?
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Old 04-09-11, 01:13 AM   #549
ddrgn
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nm the above post, i figured it out, just installed fresh copy for this mod and fprgot to patch LOL
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Old 04-09-11, 07:33 PM   #550
reaper7
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Quote:
Originally Posted by ddrgn View Post
nm the above post, i figured it out, just installed fresh copy for this mod and fprgot to patch LOL
That V1.2 can cause plenty of problems - I'm always forgetting it my self when ever I do a fresh Install.


Update: Gone back to the drawing board on the graphics end for scalling issues.
Now I'm doing a mixture of both.

So Scopes and Graticules will now scale correctly as in stock maintaing the same FOV and Degree spacing.
While all the Panels and dial will no longer scale - always retaing there overall size no matter the resolution played at.
That is the higher the game resolution the small the panels appear, but they will no longer look crap and jagged as in the V3.0 and up.
They are now back to pre V3.0 defaults.

So here is the scope at 1680x1050



You can see that the Graticule degree's are perfect - they are actually sitting right on top of the stock graticules (Hence there are no 2 sets of conflicting graticules) and the FOV is 38 degrees.
And here are the panels at that resolution




I think this gives the best of both worlds.

Proper Calibrated scopes with correct FOV and nicely detailed dials and panels.
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Old 04-10-11, 09:04 AM   #551
nembo
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is it possible to change the mod.In fact am using one other but I'd rather ti use your again ... or better the Mega Mod with yours. Have I to dock after a mission patrol and then can disable all the mod and install yours again? Thus the Mega Mod with yours GUI??
Thanks but have some problem with this sim ... will be my age
Thanks Nembo
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Old 04-10-11, 03:08 PM   #552
reaper7
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Hi Nembo this UI Mod is included as part of Obelix's MegaMod here:
http://www.subsim.com/radioroom/showthread.php?t=180415

I will be releasing a new updated version soon, and I'm sure obelix will update his Megamod with that release also.
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Old 04-10-11, 03:53 PM   #553
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Cant wait to try this.....

But I promised myself I would finish this campaign before I make anymore changes !
Along with Mr. O's Mod, I Thinks its gonna be Great Fun !!!!!

Thanks for your Efforts !
Be Well.........

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Old 04-10-11, 03:54 PM   #554
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Reaper

I downloaded Oblexi's mod that contains your UI mod. The UI for the torpedo does not show up. I can get all the dials to show but the center UI to open torpedo doors etc is not present. Is there something I need to do for this to show?
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Old 04-10-11, 04:41 PM   #555
reaper7
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Quote:
Originally Posted by AVGWarhawk View Post
Reaper

I downloaded Oblexi's mod that contains your UI mod. The UI for the torpedo does not show up. I can get all the dials to show but the center UI to open torpedo doors etc is not present. Is there something I need to do for this to show?
Sounds like a bad install, try reinstall again - best in base.
The torpedo panel is integrated in the attack scope, obs scope and UZO pages.
While The dial panels are in the TDC Page.
Is the Torpedo panel working at any of those 3 stations?
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