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Old 03-17-11, 06:34 AM   #1
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
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When a sub or ship latches onto you the only way to get rid of it is to save and reload. This is a stock bug and can happen with friendlies too.
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Old 03-17-11, 10:17 AM   #2
kakemann
Samurai Navy
 
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Location: Pretty close to the big german cruiser Blücher in Norway
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Quote:
Originally Posted by Trevally. View Post
When a sub or ship latches onto you the only way to get rid of it is to save and reload. This is a stock bug and can happen with friendlies too.
Hmm...

I tried this, but it didn't work actually. I guess I have to reload the game from somewhere before I met this sub.

But I remember from modding SH3 or SH4 that there was some cfg file or something which could be altered to change the "trigger actions" for timecompression drop.

If someone can remember which file this was it would be of much help.
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Old 03-17-11, 10:19 AM   #3
stoianm
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Quote:
Originally Posted by kakemann View Post
Hmm...

I tried this, but it didn't work actually. I guess I have to reload the game from somewhere before I met this sub.

But I remember from modding SH3 or SH4 that there was some cfg file or something which could be altered to change the "trigger actions" for timecompression drop.

If someone can remember which file this was it would be of much help.
i sh5 go to:
C:\Users\Administrator\Documents\SH5\data\cfg

edit the main.cfg file with notepad and look at these lines:
TimeStop=0
RealTime=1
LandProximity=8,8192
CriticalDamage=1,1024
CrewEfficiency=128
AirEnemyDetected=1,8
SoundEffects=2
CharacterAnim=32
FriendDetected=32,8192
EnemyDetected=8,64
RadioReport=32,8192
Particles=32
PrayState=8,32
HunterState=8,32
3DRender=32
Maximum=8192

change them to suit your taste

regards
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Old 03-17-11, 10:24 AM   #4
kakemann
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Posts: 568
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Quote:
Originally Posted by stoianm View Post
EnemyDetected=8,64

Perfect! This is the one

Thanks for pointing it out.
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Old 03-17-11, 10:24 AM   #5
stoianm
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Originally Posted by kakemann View Post
Perfect! This is the one

Thanks for pointing it out.
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Old 03-17-11, 12:01 PM   #6
stoppro
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When i have ships or subs attaching themselves to me I wait till dark, surface run at flank speed with TC at 2048 and somtimes i can run any from them,If I have the room.I have had 80% luck with this.
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Old 03-17-11, 12:38 PM   #7
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


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Quote:
Originally Posted by kakemann View Post
Hmm...

I tried this, but it didn't work actually. I guess I have to reload the game from somewhere before I met this sub.

But I remember from modding SH3 or SH4 that there was some cfg file or something which could be altered to change the "trigger actions" for timecompression drop.

If someone can remember which file this was it would be of much help.
There is a bug where a ship will latch onto you.
The fix is to save - reload.

Perharp this one was stalking you
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