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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
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Thanks. Do I install everything in the Mega mod or are there certain ones optional? the readme file is a little confusing.
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#2 |
Black Magic
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#3 |
Sailor man
![]() Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
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thanks. downloading the game and mod now.
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#4 |
Sailor man
![]() Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
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Ok. I just downloaded everything and enabled the mod using Generic Mod Enabler but it does not seem to be enabled.
I unzipped the mods and put merged the Magnum_Opus_v0_0_1 with Magnum_Opus_v0_0_1 patch into the MODS folder in SH5. I went into the Generic Mod Enabler and enabled the Magnum_Opus_v0_0_1. Do I need to do something else? The GUI and everything is still the same the original game. Is this mod using SH3 GUI? |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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The gui for MO can be setted to suit your taste from the option.py... so you can have sh3, sh4 or sh5 enhanced style.... in what mission you are that you say you have the same interface like before?... did you passed the tutorial?... or you are still playing him?
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#6 |
Sailor man
![]() Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
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I launched a campaign and saw that nothing was changed. I want to know if I enabled the mod correctly? I don't see any choices to switch GUI in the options menu.
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#7 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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i understand what you want to know...but when you launch the first campaign - total germany... first you play the ,,polish mission'' - this is the tutorial game...here you not have all the option of interface aviable...after you start you nex mission you can really see the improvements of the mod
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