SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-06-11, 02:06 PM   #1
Mash
Sailor man
 
Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
Default

I launched a campaign and saw that nothing was changed. I want to know if I enabled the mod correctly? I don't see any choices to switch GUI in the options menu.
Mash is offline   Reply With Quote
Old 03-06-11, 02:11 PM   #2
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Mash View Post
I launched a campaign and saw that nothing was changed. I want to know if I enabled the mod correctly?
i understand what you want to know...but when you launch the first campaign - total germany... first you play the ,,polish mission'' - this is the tutorial game...here you not have all the option of interface aviable...after you start you nex mission you can really see the improvements of the mod
stoianm is offline   Reply With Quote
Old 03-06-11, 02:15 PM   #3
Mash
Sailor man
 
Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
Default

thanks. What about the GUI?

Also, I used to remember that it would take a long time to enable a mod. the entire mod is enabled in matter of seconds. I am wondering if I have done it correctly.

Do you unzip the mod, and put Magnum_Opus_v0_0_1 in the MODs folder under SH3 and go and enable it?
Mash is offline   Reply With Quote
Old 03-06-11, 02:16 PM   #4
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Mash View Post
thanks. What about the GUI?

Also, I used to remember that it would take a long time to enable a mod. the entire mod is enabled in matter of seconds. I am wondering if I have done it correctly.

Do you unzip the mod, and put Magnum_Opus_v0_0_1 in the MODs folder under SH3 and go and enable it?
- here i am not following you... you want to use this mod with sh3?
stoianm is offline   Reply With Quote
Old 03-06-11, 02:23 PM   #5
Mash
Sailor man
 
Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
Default

No, I just downloaded SH5 and want a mega mod to fix most of the issues. I also want to have the GUI that came with SH3 or SH4. My question is does this Magnum_Opus_v0_0_1 provides this change in GUI mod? Also, how will I know if the mod is really enabled?
Mash is offline   Reply With Quote
Old 03-06-11, 02:25 PM   #6
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Mash View Post
No, I just downloaded SH5 and want a mega mod to fix most of the issues. I also want to have the GUI that came with SH3 or SH4. My question is does this Magnum_Opus_v0_0_1 provides this change in GUI mod? Also, how will I know if the mod is really enabled?
ok...first question? ... do you have this folder in this path?C:\Ubisoft\Silent Hunter 5\MODS
stoianm is offline   Reply With Quote
Old 03-06-11, 02:27 PM   #7
Mash
Sailor man
 
Join Date: Sep 2006
Posts: 43
Downloads: 44
Uploads: 0
Default

Yes, I put Magnum_Opus_v0_0_1 in the MODS folder under SH5. I did merge the files Magnum_Opus_v0_0_1 with the patch before doing this. Not sure if this is causing the issue?
Mash is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.