![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Silent Hunter
![]() |
![]()
I read this in many Literature about U-Boats and the description of an attack to an convoy in bad weather for example !
I read since more than 20 years U-Boat-Books... ![]() Has nobody an idea ? ![]() ![]() Best regards, Magic ![]() |
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
In SH3 you have to use the 'Stabilized Periscopes' function, since there is no split-prism view that lets you move the two ship images until they touch. Either that or let the Weapons Officer do the work for you.
SH4 added the split-prism view, so it works as it did in real life. I would assume SH5 does the same.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
|
![]()
It looks like the UZO was only stabilized for fore-and-aft motion, but not for side-to-side motion. I also question how effective it would be in very heavy seas since it is the crewman who has to keep the thing level:
![]() By captain_joch at 2011-03-02 ![]() By captain_joch at 2011-03-02 ![]() By captain_joch at 2011-03-02
__________________
![]() |
![]() |
![]() |
![]() |
#4 | |
Silent Hunter
![]() |
![]() Quote:
I´ve open the file "cameras.dat" with S3D and go to Node "Dummy_Cam_UZO" and then to the child-node RestrictedRotation. On the right side I go to "Tight" and then I´ve the choice between "False" (non-stable) and "True" (stable) by setting the Hook ! Look: ![]() The Result is, that the UZO is stable and the two scopes not ! I would like to make this in a similar way in SH5 and I need help, whether this possible in SH5 is too ?! Best regards, Magic |
|
![]() |
![]() |
![]() |
#5 |
Eternal Patrol
![]() |
![]()
But why would you want to? I can understand the desire for a gamer to want to make it easier, but, as I said, I see no way that this could have been done in real life.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#6 | |
Silent Hunter
![]() |
![]() Quote:
![]() ![]() And now I need help to adjust this in SH5 (as I do this very easy via S3D in SH3) ! Best regards, Magic ![]() |
|
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() ![]() ![]() so can you point me where to read some inf about UZO to see what was for real? |
|
![]() |
![]() |
![]() |
#9 | |
Eternal Patrol
![]() |
![]() Quote:
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#10 | |
Silent Hunter
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#11 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#12 | |
Silent Hunter
![]() |
![]() Quote:
![]() Has nobody an idea ? Is in SH5 the file "camera.cam" the right file to search ? Best regards, Magic ![]() |
|
![]() |
![]() |
![]() |
|
|