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Old 03-02-11, 03:05 AM   #1
stoianm
Ocean Warrior
 
Join Date: Dec 2010
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related to the torpedoes... do you use critical hits for torpedoes mod?
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Old 03-02-11, 04:21 AM   #2
Zedi
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A successful torpedo hit is not a guarantee that the ship will sink. Even Kretschmer was many times very pissed that he needed to spend several torpedoes on a single ship to make her sunk. So its normal.

To have acces to better equipement you have to earn the right and buy them with renown points. Or use Stoian's mod that will remove the cost for these upgrades.

To promote the crew, hit G and then click on their portraits. There you can manage their skill points and medals.. if any.
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Old 03-02-11, 09:35 AM   #3
Jaguar
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Quote:
Originally Posted by stoianm View Post
related to the torpedoes... do you use critical hits for torpedoes mod?
In my humble and very limited experience this mod is a must have, otherwise you will need 3 to 4 eels to sink a single 7k ton steamer. After you will need 2 at most. Thx to stoianm who pointed this out.
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Old 03-02-11, 09:40 AM   #4
stoianm
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Quote:
Originally Posted by Jaguar View Post
In my humble and very limited experience this mod is a must have, otherwise you will need 3 to 4 eels to sink a single 7k ton steamer. After you will need 2 at most. Thx to stoianm who pointed this out.
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Old 03-02-11, 02:08 PM   #5
RickC Sniper
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The fires are a visual indication of damage to a ship, but the fire does no damage itself.
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Old 03-02-11, 02:24 PM   #6
TheDarkWraith
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Quote:
Originally Posted by RickC Sniper View Post
The fires are a visual indication of damage to a ship, but the fire does no damage itself.
actually I've been playing around with this and think I've found a way for the fires to cause damage over time.......
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Old 03-02-11, 02:34 PM   #7
RickC Sniper
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That would be welcomed.

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Old 03-02-11, 03:52 PM   #8
TheDarkWraith
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I did it Fire now causes damage to ships They can sink and explode from fire!
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