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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#24 |
Stowaway
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Oh there will be additional Subs and such sooner or later.
Heck, none of the Major mods for SH4 have ALL SH4 perfect Ships in them. (Quick converts from SH3, no AO mappings) The dat file structure works as far as viewing goes (To a point) And the 'no damages' problem is really not a big problem. I have seen damages on a dat structured Unit. (Visual) Even the 'Kiddy' little bar showing this on a Unit. ![]() But Goblin is crap for doing the needed damages work and I'm not into a whole round of editing/moveing zones in S3D right now. |
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