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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Hi Rickster,
good question, I worked on textures in the engine room a little bit today: ![]() The blue texture (by the way, what are the blues - apart from the coils - parts called in English?) is from ACES well known mod. I also painted the main engine texture a little more "greenish", to make it look like in U 995. I think that not everybody will like this, so please tell me your opinion! Tomorrow I will add water drops falling from the ceiling, I tried this a few weeks ago in the type II and it really looked nice! Another thing I learned from ACES mod: ![]() Thanks for this great idea ACEs, I of course will give you credit in the readme of the mod! But back to your question: I will release a Beta version the next couple of days! Best regards, MCHALO12. |
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#32 |
Chief
![]() Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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Excellent and thanks for your great work
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#33 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Looks kind of cartoonish
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#34 |
Gunner
![]() Join Date: May 2010
Posts: 94
Downloads: 43
Uploads: 0
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Hi,
I reworked both the blue and the green texture to make them less bright: ![]() I think it's looking much better now. Opinions? Best regards, MCHALO12. |
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#35 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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Looks great! I am really excited to see this...I have been hoping that someone would bring more life to FM's interior.
My only criticism is the crew member with his arms stretched upward...I think seeing him in that awkward pose indefinitely is going to diminish some of the immersion after a while. How about maybe posing him on the side with his arms crossed and smoking a cigarette or something...as if taking a break while the others are working. That would look more believable over the long term. |
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#36 | |
Rear Admiral
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#37 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,701
Downloads: 171
Uploads: 0
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Am I the only one that can't see any pictures MCHALO12 is posting, all I see is a box:
Quote:
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#38 |
Argentinian Skipper
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Looks very nice, but (I think) some bearded faces can look better.
Great job, guy! Regards. Fitzcarraldo ![]()
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#39 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Looks alot better... maybe faded/dirtier blue colour?
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#40 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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#41 | |
Silent Hunter
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#42 |
Silent Hunter
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I agree.
Otherwise, great work. Have you thought of extracting some of the mobile dockside figures from files like cuib_mitraliera.dat? I managed to use them on one of my ships without any problems, so they can probably work reasonably well in the sub - perhaps with higher-resolution skins. ![]() |
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#43 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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Very very cool. For Joahann did you manage to model in the listening rod next to his ear, looks like it from the later shots.
The blue engine parts individually look really good, nice job shading. To help make it look more 'used' might I suggest you randomly pick several rods from each side (not symetrical if possible) and add more black to the joints/greased spots and or rust. With them all being uniform like they are they seem like they're all new. |
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#44 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Looks great!
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#45 |
Silent Hunter
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I tried inserting one of the animated dockside figures in the hull - it seems to work fine!
They need higher resolution skins and U-Boat uniforms, but they are appropriate scale & otherwise suitable. ![]() |
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