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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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best regards ![]() |
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#2 | |
Silent Hunter
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#3 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#4 |
Silent Hunter
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Yes, that´s my opinion too !
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#5 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Hi there,
for anyone interested, I've reworked the ClimateZones.tga by astradeus. Main changes: - slightly raised/lowered climate zones isotherms in order to make them to match toward the edges of the map; - fixed red color values. This fix should be 100% compatible with the latest Environment Mod version and -hopefully- definitely get rid of the "random" CTDs that some players are still experiencing, especially around Mediterranean and Red Sea. I didn't test it in game though, so, for anyone wanting to test it, here's the link: http://www.megaupload.com/?d=AYTOMZP2 just drop the .tga file into data/Env/ folder of Environment Mod and let Windows to overwrite the original ClimateZones.tga file coming with the Mod. Before doing so remember to deactivate Enrironment Mod via JSGME, and to reactivate it again before running the game! Credits to the original modders. Hope it helps! gap |
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#6 | |
Silent Hunter
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![]() Best regards, Magic |
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Anyway, if you're using MO with MO Patch 2, my file shouldn't be necessary: just had a look (not a close one, though) at the new .tga map coming with it and it seems that it got corrected red values. TDW, can you confirm it? |
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#8 | |
Mate
![]() Join Date: Oct 2006
Posts: 59
Downloads: 130
Uploads: 0
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There seems to be very little difference between the tga you supplied and the one included with the Climate Zones ACS 5.0. The red color values are the same. And except for a few pixels on the left hand border of the tga both the RGB and alpha channels are exact matches. Can you elaborate on what you modified and how it is better than the ACS verison? Thanks, WV Last edited by WillyVic; 02-13-11 at 12:17 PM. |
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#9 |
Black Magic
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#10 | |
Silent Hunter
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![]() Quote:
![]() Best regards, Magic ![]() |
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