Originally Posted by Stormfly
so far, changelog Stormys DBSM 1.3, still looking after a bug !
- added support: for Avee`s "No magic Skills" mod regarding generic crew answers and new interactions.
(personal edit for being able using overchargeable diesel and preheating torps, this change is not included).
- added support: for Athlonic's "MCCD" mod, added fitting compatible german samples for it, revised radio scripting.
- integrated: Rongel`s "Wasserbomben" sound mod, extended 50 shuffeling samples version.
- Integrated: Rongel`s "Battlestations" sound mod, altered some sounds regarding immersion compatibility.
- integrated: Ktl KUrtz`s BritishAsdicMkI v1.02K original for SH3.
- bugfix: "drumbeat sound bug after sinking a ship" which was playing for ever at a wreck side in 3d space.
- workarround: regarding "man the deckgun" sound is triggered by selecting a gun target using binoculars. -> commands.cfg [Cmd430],[Cmd431]
(generic sound for manning the guns now (ability start sample, fitting also in other situations. for silent running only use "Y" key now)) !
- overhauled: int./ext. background ambience sounds are quadrophonic and got overhauled.
- overhauled: torpedoroom ambience sounds have new crew and equipment noises, altered ranges.
- overhauled: central compartment ambience sound, added electrical devices humming, altered ranges.
- overhauled: TDW UI flooding and torp door switch sample.
- overhauled: periscope rising sample if using manual key.
- overhauled: hatch opening and closing samples.
- overhauled: TDC_Pistol_I sample.
- overhauled: extended "Radio Room Telemetry" sample.
- overhauled: silented "HUD click".
- overhauled: "dept charge" samples.
- overhauled: "Blunder Bernard" got silented a little bit (arg... ohh.. ohhhh.. silent damn).
- overhauled: "go to snorcel dept" is "LI hold exact dept" now. if used in tension mode it plays a LI panic sample "dont let her go down further...".
- overhauled: "leveling" or "dept change" sample for tension mode.
- overhauled: "diesel engine is damaged"sample.
- added sound: torp tube 1 selection, usage "SHIFT+F1" -> commands.cfg [Cmd315].
- added sound: torp tube 4 selection, usage "SHIFT+F4". (tube 4 not perfect, more to come later)). -> commands.cfg [Cmd318].
- added sound: "taget identified" if using "SHIFT+I". -> commands.cfg [Cmd343].
- removed: 30mb flooding fx sample, not nessesary any more duo integration of Rongel`s "Battlestations" sound mod, less stress for sound system.
- optional support: fitting TDW UI`s options file (v. 6.3.7) using SH3 interface, hiding UI elemnts, Emtgufs scopes, fitting diesel recharge (startup) timers, keys working with altered commands.cfg and so on.
New changes in commands.cfg after DBSM 1.2: (little help for migrating into a customised cfg file)
[Cmd430],[Cmd431],[Cmd315], [Cmd318], [Cmd343].
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