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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||||||||||||
Swabbie
![]() Join Date: Jan 2011
Posts: 10
Downloads: 28
Uploads: 0
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Sorry for the semi late reply. Spent the night on station dealing with car accidents and the like due to the storm.
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![]() I have a thing with long posts I guess. Thanks for the information guys it will help a lot in the long run. My biggest hurdle right now is AOB and trying to understand it better. Cheers! |
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#2 |
Black Magic
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Install my Magnum Opus or UIs mod and go through the tutorials. You'll learn much about the game this way. The tutorials are 'in game' so you learn by using the game. Trevally has made some excellent turorials on TDC and RAOBF.
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#3 | |
Swabbie
![]() Join Date: Jan 2011
Posts: 10
Downloads: 28
Uploads: 0
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I didn't know they were in game, but just documents. MO just got priority for when I get home! Cheers TDW. EDIT: So I've been spending the last half hour or so trying to see if I'm installing these mods right or not. Will the mod work if I just download MO + patch, extract the folder and move it into the MODS folder? Or do I have to move the folder that is inside of the downloaded MODS folder first AND THEN move it over to the game MODS folder? Also found this thread earlier: http://www.subsim.com/radioroom/showthread.php?t=178048 Is the info included there mostly up to date? I like the idea of it being mainly game fixes. Are most these included in MO?? Last edited by Kerkain; 02-02-11 at 05:54 PM. |
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#4 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Exactly.
One thing I would really suggest though, go check out the other subforums. The sh3 forum has a ton of guides within it that have some nice things, same as the Sh4 (but some won't apply to U-boats, such as making sonar only attacks). For the AOB think of it like this. If you were standing on the target ship, what direction, in degrees, would you have to look to see your submarine. Obviously a broadside shot would be 90(270) degrees, headon= 0, running away = 180. It gets trickier, but sometimes you can eyeball it to a good number, other times you need to use your plotting table. (Hint* USE THE MAP RULER, PROTRACTOR AND PENCILS..) Good Hunting, Krauter
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#5 |
Swabbie
![]() Join Date: Jan 2011
Posts: 10
Downloads: 28
Uploads: 0
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Angle off the bow is based off the TARGET SHIP!!!??
![]() ![]() Well hell. I feel both incredibly stupid and relieved. Dunno why I didn't figure that one out earlier. Working on getting MO installed ATM (read above edit) and will get to better figuring things out now. That makes SO much more sense now.... ![]() |
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#6 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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To install a Mod.
First get JGSME. Install this to your games root folder (C:/.../Ubisoft/SH5) When you first run it, it will create a MODS folder for you. Now, when you download the mod. Unpack it, enter the downloaded folder until you see a folder named 'data'. Now go BACK on folder. (This is how I make sure I'm getting the entire mod rather then a badly packagedone). Now copy/paste this into your MODS folder that was created by JGSME. Your done now, open up JGSME, there should be the name of the mod you want to load up, select and click the arrow and it will load. Now your good to go!
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