SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-31-11, 09:51 PM   #20
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Quote:
Originally Posted by Schwieger View Post
My idea of accurate sea behavior includes:

tides
currents
thermal layers
accurate sea floor
rouge waves
accurate trough to crest distance

I don't care so much about how it looks, as long as it is accurate
Hi mate,

According to my programmer buddy :

tides: possible but not easy

current : possible but unnecessary and to difficult for little add on gameplay

thermal layers : possible without problem but to achieve perfectly would need lines of code.

Accurate seafloor : not possible so far no cpu could cope with that but something that look better than sh5 really possible.

rough wave : not sure exactly what you mean but if you are talking of ship behavior in rough wave he said possible

accurate trough to crest distance : possible to a certain point

To sum it all a lot of sea behavior could be achieve with code but nothing will be perfect like in any other simulation out there, maybe in a 100 years if we are still on the planet as a race.

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.