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Old 01-31-11, 06:10 PM   #16
Hans Witteman
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And please can an OP erased my thread since i made an horrible mistake hoping just to get idea!
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Old 01-31-11, 06:19 PM   #17
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You think this is about 'winning'??! And you're 45? This is the most helpful and friendly community I know, and people do their best to share knowledge and help others. You may not have English as your first language (am I right?) so I'll understand your lack of understanding, I am not rude, I am not confrontational, but I AM a realist, some people can't separate the three. Gamers are a demanding bunch, if you can't take a little probing into your plans then there is no hope for you as a developer. Sorry I had to say that.
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Old 01-31-11, 06:28 PM   #18
Hans Witteman
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Originally Posted by Damo View Post
You think this is about 'winning'??! And you're 45? This is the most helpful and friendly community I know, and people do their best to share knowledge and help others. You may not have English as your first language (am I right?) so I'll understand your lack of understanding, I am not rude, I am not confrontational, but I AM a realist, some people can't separate the three. Gamers are a demanding bunch, if you can't take a little probing into your plans then there is no hope for you as a developer. Sorry I had to say that.
Hi again,

I was promising nothing and was just hoping to get some idea take it as creative conversation to orient our decision whether we will go or not go for it. And the only thing i have is a barrage of negativity from all.

I am no fool and i don't think that i am an inexperienced guy i was teaching game design for 5 years and i have 15 years to back it, was gaming before a lot where still in the idea of their mothers though.

So i am no beginner and deserved a little bit more respect when i am simply trying to get a creative discussion.

Anyway i can feel animosity from you toward me since the first reply so i think i should just forget about it and move on to more productive endeavor.

Best Regards Hans
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Old 01-31-11, 06:50 PM   #19
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Look Hans, you totally got this wrong. Not once have I questioned your individual ability in the areas of gaming, game design and everything in between. I have however, picked up on the issues that ALL developers face when creating a new title, and put them to you in a way that assumes this project is a possibility. But you now say that it's not, nothing's promised and due to me and my demanding ways you're going to abandon it altogether.

Well someone shoot me....

All I can do is apologise to you personally, for any misunderstanding that may have arisen from the thread title, the details that you asked us to imagine being in a new great subsim that you suggested may be possible with the help of your friend and a few hired helps. I also take back any dorogatory comments about you selling your Grandmother to fulfill your dreams as this was childish and I should never use common sayings like that in any future posts. I would also like to apologise to the community for killing dead a project (which isn't a project (oh yeah, got it)), within 2 hours of it's thread being posted in the (seemingly) wrong forum.

I am to blame for this threads rapid decline into farce, finger pointing and subsequent death. And I sincerely, without question apologise to everyone who I dragged down with it.

Job done.

Now the serious version.

I am sorry Hans, it was not my intention to bring us to this point. I have seen your work on the type II and I actually use your remodelled torpedoes which are fantastic btw. I DO NOT doubt your ability, and just like everyone else here that puts in the hours to provide us gamers with a free addon to improve our game, I salute you, I love you, I respect you.

And finally, learn to follow your dreams, despite what anyone says. Again, I'm sorry.

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Old 01-31-11, 07:02 PM   #20
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Allow me to express my humble opinion.
Hans, do not worry about the criticism!
I do not know about other countries, but in Russia you have many fans.
They are waiting for your new works!
The fact that you know how to make you prove your mod Torpedo_HAHD version 1.0.
Better torpedoes in the game just never happened!
Unfortunately, I can not help you in programming, but always ready to support your voice.

I am confident that you will succeed.
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Old 01-31-11, 07:03 PM   #21
Hans Witteman
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Quote:
Originally Posted by Damo View Post
Look Hans, you totally got this wrong. Not once have I questioned your individual ability in the areas of gaming, game design and everything in between. I have however, picked up on the issues that ALL developers face when creating a new title, and put them to you in a way that assumes this project is a possibility. But you now say that it's not, nothing's promised and due to me and my demanding ways you're going to abandon it altogether.

Well someone shoot me....

All I can do is apologise to you personally, for any misunderstanding that may have arisen from the thread title, the details that you asked us to imagine being in a new great subsim that you suggested may be possible with the help of your friend and a few hired helps. I also take back any dorogatory comments about you selling your Grandmother to fulfill your dreams as this was childish and I should never use common sayings like that in any future posts. I would also like to apologise to the community for killing dead a project (which isn't a project (oh yeah, got it)), within 2 hours of it's thread being posted in the (seemingly) wrong forum.

I am to blame for this threads rapid decline into farce, finger pointing and subsequent death. And I sincerely, without question apologise to everyone who I dragged down with it.

Job done.

Now the serious version.

I am sorry Hans, it was not my intention to bring us to this point. I have seen your work on the type II and I actually use your remodelled torpedoes which are fantastic btw. I DO NOT doubt your ability, and just like everyone else here that puts in the hours to provide us gamers with a free addon to improve our game, I salute you, I love you, I respect you.

And finally, learn to follow your dreams, despite what anyone says. Again, I'm sorry.

Hi Damo.

I was truly not angry about you i was just in shock because i was not expecting such a barrage of negativity and believe me i am no wishful thinking nutter

You don't need to apologize at all i should because i start to behave like a teenager on mountaindew

But all that idea of building a sim as start already 2 years ago and we have read a lot about it from experienced indy game developers and many lecture on the pro and con on that ambitious project.

My friend programmer has made complete sea model in C++ and he made levels in know commercials titles.

Everything is good on my side now mate sorry if i was acting as a moron i am only a damn human like all of us!

But like you say i already pm Hitman to deleted this thread and will come back at a later stage with a complete demo of the sea and ships behavior.

Best regards Hans
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Old 01-31-11, 07:14 PM   #22
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Ahh, we just got lost in translation dude, last thing I want is an enemy here, after all, they all have torpedoes!!

I wish I could list all the flight sim threads that I mentioned earlier just so you can see where I'm coming from, but I think we've done enough point making for one day.

Whatever happens, it never hurts to have a dream and if you can bring it to a reality, then kudos to you. I never said it wasn't possible, just that it's not easy to realize and few have succeeded.

So sincerely from me, good luck.
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Old 01-31-11, 07:19 PM   #23
Hans Witteman
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Quote:
Originally Posted by Damo View Post
Ahh, we just got lost in translation dude, last thing I want is an enemy here, after all, they all have torpedoes!!

I wish I could list all the flight sim threads that I mentioned earlier just so you can see where I'm coming from, but I think we've done enough point making for one day.

Whatever happens, it never hurts to have a dream and if you can bring it to a reality, then kudos to you. I never said it wasn't possible, just that it's not easy to realize and few have succeeded.

So sincerely from me, good luck.
Hi mate,

At least you make me realize how much even at 45 we can still be moron and over react emotively.

But you know with the state of the world right now the only thing we have left is our dream and sometime only sometime they get true but it is enough to drive human to achieve the impossible!

Just look at beer there is nothing closer to perfection than that

Cheers to all
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Old 01-31-11, 07:25 PM   #24
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Just look at beer there is nothing closer to perfection than that

Sorry to do this to you Hans, but I have to disagree.... LOL

Your statement is true up to a point, that point being when fat ugly women start to look like Claudia Schiffer...

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Old 01-31-11, 07:32 PM   #25
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There is nothing wrong with having a dream, I for one certainly hope it becomes a reality, all the best on your adventure!
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Old 01-31-11, 07:37 PM   #26
Hans Witteman
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Originally Posted by Damo View Post
Sorry to do this to you Hans, but I have to disagree.... LOL

Your statement is true up to a point, that point being when fat ugly women start to look like Claudia Schiffer...

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Old 01-31-11, 07:47 PM   #27
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You do not want to return to the topic of discussion?
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Old 01-31-11, 07:52 PM   #28
Hans Witteman
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There is nothing wrong with having a dream, I for one certainly hope it becomes a reality, all the best on your adventure!
Thank Reece,

I was just starting to take the pulse because i am no fool and i know starting this would mean a least 4 to 5 years at spare time maybe a little bit faster if we could get some others talented folks to join and i know from experienced on another team i join in the past on a game name Guardians of Farok that a team should not be more than 6 to 8 peoples to keep synergy between every part of the pipeline.

I myself can model and texture at light speed with precision after 15 years you start to have your own worflow and thing get done pretty fast as an example if you look at the Langer Heinrich crane on video 4 how much time do you guess i put on the modeling plus texturing??

It took me 9 hours this include the custom unwrap process because i always do custom unwrap of my model to control where i will put higher detailing.

Damo made a very good point to, i was just to emotively involve and i over react but after that i felt that he was just trying to help and give warning that a broken dream is more painful than one that never was born.

All is good now maybe i should be more careful the way i try to get idea of what to advoid and what to push forward if we should start that mamoth task.

Best regards Hans
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Old 01-31-11, 07:54 PM   #29
Hans Witteman
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Originally Posted by BUKER View Post
You do not want to return to the topic of discussion?
Hi mate,

Sure go ahead before Hitman delete it

I am all ear my friend just trying yo know what experienced subsimer absolutely don't want to see in a sub simulator and what they would sale their soul to have in.

Best regards Hans
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Old 01-31-11, 07:58 PM   #30
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Quote:
Originally Posted by Hans Witteman View Post
*Accurate sea behavior and real weather effect with beautiful environment.
My idea of accurate sea behavior includes:

tides
currents
thermal layers
accurate sea floor
rouge waves
accurate trough to crest distance

I don't care so much about how it looks, as long as it is accurate
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