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Old 01-27-11, 05:36 PM   #16
Magic1111
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Quote:
Originally Posted by stoianm View Post
Hi magic1111,

I am already use Frannys Texture mod V.02 - very nice (the posters with hitler in bunker, the flags, the change for my interior subs - etc) - i like it very much!

Your mod list seems ok for me (no sound conflicts).

Thanks!
Woderful Mate ! Have Fun !!!!
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Old 01-28-11, 02:48 AM   #17
Magic1111
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Hi stoianm !

Me again.....

Can you post me your completely NEWEST / ACTUAL JSGME-List please ?!

I want to look into it !

Best regards,
Magic
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Old 01-28-11, 03:00 AM   #18
stoianm
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Yes of cource - but in the afternoon!
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Old 01-28-11, 04:07 AM   #19
Magic1111
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Quote:
Originally Posted by stoianm View Post
Yes of cource - but in the afternoon!

Okay, I´m looking forward.....
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Old 01-28-11, 04:13 AM   #20
stoianm
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Quote:
Originally Posted by Magic1111 View Post
Okay, I´m looking forward.....
I saw you play silent hunter from long time - so, in meentime you have time to read this thread?:
http://www.subsim.com/radioroom/showthread.php?t=179610

I really apreciate an answer from you!

Best regards!
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Old 01-28-11, 04:58 AM   #21
stoianm
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Hi maghic1111,

Here my up to date JSGME-List:

#-Magnum_Opus_v0_0_1(patched 2 and patched with new UIs by TDW 6.3.6)
#-Alternative TDC Graphics V1.0
#-AilImpurity 1.2 none
#-A Fistful of Emblems v1.51
#-Church's SHV 1.01 Keyboard Commands v1.1
#-ConvoyInterceptPractice_by_kylania
#-Grossdeutscher Rundfunk
#-Lite Campaign LC 1.2
#-Icebergs
#-EQuaTool 01.01 by AvM - double set - Large plus Flat Style
#-NewUIs_TDC_6_3_0_AltAdvSpeedGraphics_by_naights
#-NewUIs_TDC_6_3_0_Das_Boot_Crew_Mod_by_Illyustrator
#-Manos Scopes-Core Files
#-Manos Scopes-patch for 16x9
#-Manos Scopes-Optional-Black BackGround
#-No Damn Bubbles, No Damn Halo Mod
#-Nauticalwolf's_Torpedo_Textures_v1.2
#-No Ship Reflections incl EFS 1.2
#-nVidia missing lights
#-No Ship Wakes 1.2
#-Old Style Explosions V1.1
#-Original map colors
#-sobers base sky mechanics V1
#-Shadow Improvement ModLR
#-sobers realistic hydrophone operator SH5
#-Speech Recognition 1.4
#-SD_MapCourseLine_tiny_arrows_ocred
#-SD_MapLocationNameFix_v1_2
#-Trevally Automated Scripts v0.3
#-Wooden_Lifeboats_Mod_1.1
#-Frannys Texture mod V.02
#-German U-Boat Crew Language Pack
#-Stormys DBSM SH5 v1.2 MFCM Basemod
#-Stormys DBSM SH5 v1.2 MFCM optional -8db damped Sonarguy
#-Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling
#-German U-Boat Hydrophone SFX
#-Pacos_Sound_Mod_1.0
#-EngineSoundsImproved_v1.0
#-Battlestations_Soundmod_1.02
#-Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible
#-Open_Horizons

I do not use NewUIs_TDC_6_3_0_No_Color_Dashed_Contact_Line, NewUIs_TDC_6_3_0_No_Contact_Colors, NewUIs_TDC_6_3_0_No_Contact_Tails and so on, because i play with ,,map contact update - off) and i think (i do not know for sure - i asked that on forum but i did not received an answer) is the same thing.

Bye!
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Old 01-28-11, 05:28 AM   #22
Magic1111
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Quote:
Originally Posted by stoianm View Post
I saw you play silent hunter from long time - so, in meentime you have time to read this thread?:
http://www.subsim.com/radioroom/showthread.php?t=179610

I really apreciate an answer from you!

Best regards!
Okay, I see what I can do later.............
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Old 01-28-11, 05:32 AM   #23
Magic1111
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Quote:
Originally Posted by stoianm View Post
Hi maghic1111,

Here my up to date JSGME-List:

#-ConvoyInterceptPractice_by_kylania
#-nVidia missing lights

Bye!
I don´t know this two MODs, have you please Download Links for me ?

What does this two MODs do ?
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Old 01-28-11, 05:40 AM   #24
stoianm
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Quote:
Originally Posted by Magic1111 View Post
I don´t know this two MODs, have you please Download Links for me ?

What does this two MODs do ?
#-ConvoyInterceptPractice_by_kylania

this one add a mission in ,,Hystoric mission,, where i practice my torpedo tactics - i do not think you realy need
http://www.filefront.com/16475805/Co...by_kylania.7z/

#-nVidia missing lights
this one it is in MO patch2 mod (i understood it make neutral boats to open lights in the night - not really tested yet)
http://www.filefront.com/17773690/Ma...-1-Patch-2.7z/
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Old 01-28-11, 05:53 AM   #25
stoianm
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I looked again at #-nVidia missing lights and seems that add light of the Uboat - we must ask TDW what really this mod is doing!
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Old 01-28-11, 07:05 AM   #26
Angelis
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Hi stoianm,

I had a look at your actual JSGME-list. Now I've a question concerning...

- Church's SHV 1.01 Keyboard Commands v1.1
- Stormys DBSM SH5 v1.2 MFCM Basemod
-

Is there any adjustment of these mods required to make them compatible with MO?

Thanks in advance
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Old 01-28-11, 07:17 AM   #27
stoianm
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Quote:
Originally Posted by Angelis View Post
Hi stoianm,

I had a look at your actual JSGME-list. Now I've a question concerning...

- Church's SHV 1.01 Keyboard Commands v1.1
no concern here - i just enabled and everything is working fine

- Stormys DBSM SH5 v1.2 MFCM Basemod

yes has a conflict with MO (actualy with TDW FIX) - you must install after this mod that one: Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_DBSM 1.2_+ RDA1.04_+_TDWFXUpdate011_compatible and you will have no conflicts:
http://www.subsim.com/radioroom/showthread.php?t=179534 (see post #44 for download)

Is there any adjustment of these mods required to make them compatible with MO?

Thanks in advance
I hope i well explained to you!
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Old 01-28-11, 07:24 AM   #28
Angelis
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Great!
Thank you very much, stoianm!
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Old 01-28-11, 07:50 AM   #29
stoianm
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Hi Magic1111,

I think you will like this mod from here:

http://www.subsim.com/radioroom/show...=179344&page=3

Try it and tell me what you think!

By the way - how many torps you use to sink a ship (i did not tested yet - if more than 2 then we have a problem) after you updated your JGSME?

Best regards!
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Old 01-28-11, 04:21 PM   #30
Magic1111
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Hi stoianm !

Here comes first my new reworked List:

01_Magnum_Opus_v0_0_1
02_Magnum_Opus_v0_0_1_Patch2
03_nVidia missing lights
04_Shadow Improvement ModLR
05_NewUIs_TDC_6_3_0_Patch_6
06_Magnum_Opus_v0_0_1_DEUTSCHMOD_0.1 + Anti-Lag
07_NewUIs_TDC_6_3_0_alt_officer_wounded_by_Torpedo
08_NewUIs_TDC_6_3_0_ERM_Reaper7_NightVision
09_NewUIs_TDC_6_3_0_jimimadrids_map_tools
10_NewUIs_TDC_6_3_0_No_Color_Dashed_Contact_Line
11_NewUIs_TDC_6_3_0_No_Contact_Colors
12_NewUIs_TDC_6_3_0_No_Contact_Tails
13_NewUIs_TDC_6_3_0_Waypoint_Contacts_No_Tails
14_NewUIs_TDC_6_3_0_Waypoint_Contacts_Same_Shape_N o_Color
15_Grossdeutscher Rundfunk
16_German U-Boat Hydrophone SFX
17_German U-Boat Internal Routine SFX
18_U-Boat Ballast Tanks SFX
19_U-Boat Watch Crew Routine SFX
20_KarlKochs fix for Bearing Sound (German)
21_Pacos_Sound_Mod_1.0
22_Stormys DBSM SH5 v1.2 MFCM Basemod
23_Stormys DBSM SH5 v1.2 MFCM optional -8db damped Sonarguy
24_Stormys DBSM SH5 v1.2 MFCM optional always shouting WO in normal mode
25_Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling
26_EngineSoundsImproved_v1.0
27_Battlestations_Soundmod_1.02
28_Wasserbomben_SoundFix_1.1_by_Rongel_+_Stormys_D BSM1.2_+ RDA1.04_+_TDWFXUpdate011_compatible
29_DBSM_Music_1_0_4
30_DBM_BackgroundVideo
31_Manos Scopes-Core Files
32_Manos Scopes-patch for 16x9
33_Manos Scopes-Optional-Black BackGround
34_IO_StrategicMap_2_2_for_TDW_6_0_0
35_ShapeTexturesColor_for_IO_StrategicMap
36_SD_MapCourseLine_big_arrows
37_SD_MapLocationNameFix_v1_2
38_Lite_Campaign_LC_1.21_-_GER
39_Lethrions Ladebildschirme
40_Less Annoying Stopwatch Ticking - LAST - v. 01.00 by AvM
41_Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1. 1
42_Royale_Adio's Turm Emblems Package
43_A Fistful of Emblems v1.51
44_sobers darker ship bow spray
45_sobers base fog mechanics for SH5 V2
46_sobers base sky mechanics V1
47_sobers realistic hydrophone operator SH5
48_Wooden_Lifeboats_Mod_1.1
49_AilImpurity 1.2
50_Critical hits 1.1 Torpedos
51_Goodbye_Pac-Man_v1.01
52_Trevally Harbour & Kiel Canal Pilot patch
53_Trevally Automated Scripts v0.3
54_Alternative TDC Graphics V1.0
55_No Ship Reflections incl EFS 1.2
56_ETOSNoSurfaceTrail
57_1000_Meter_Bearing_Plotter_byTheBeasts1.0
58_Bowfin_Seabed_V1.0
59_COOK BLUE W HAT
60_Conus' Graphic Mod 1.0
61_Capthelms Lighting Effects mod for sh5
62_EQuaTool 01.01 by AvM - double set - Large plus Flat Style
63_EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools
64_Icebergs
65_Frannys Texture mod V.02


Please read carefully and then tell me please what do you think ?! It´s okay ?

Best regards,
Magic
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