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Old 01-27-11, 09:25 AM   #1
von faust
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Quote:
Originally Posted by makman94 View Post
Attack Scope with AOB rings showing :

Great MOD !!! but I have a doubt.
I have read all post and "Read me" but cause of my bad English I don't undestand something.
Whith this AOB rings it's possible determinate distance, AOB and speed of the target like OLC MOD ? There is not a graduate scale il the lens

Thanks

EDIT: I'm sorry, I've found only now the "Manos Optics.txt" in compressed documentation, is this the correct istruction to use the AOB ring correct ?

Last edited by von faust; 01-27-11 at 09:42 AM.
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Old 01-28-11, 03:11 PM   #2
Myxale
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I just had the pleasure of taking the final version for a spin. And I love the work you put in. It is one quite rounded up GUI. From the comparability patches to the feel of the dials and buttons!

But without having to read wall of the thread, lemme just ask: Will this work with the Widescreen MaGui? The WS is quite an achievement so if possible i don't want to give up on it!
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Old 01-28-11, 03:56 PM   #3
fitzcarraldo
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Quote:
Originally Posted by Myxale View Post
I just had the pleasure of taking the final version for a spin. And I love the work you put in. It is one quite rounded up GUI. From the comparability patches to the feel of the dials and buttons!

But without having to read wall of the thread, lemme just ask: Will this work with the Widescreen MaGui? The WS is quite an achievement so if possible i don't want to give up on it!
I use WS MaGUI 3.4. The Final version don´t work with WS.

Regards.

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Old 01-28-11, 04:33 PM   #4
Myxale
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Aye, aye Mate!

Fast response!
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Old 02-02-11, 09:50 AM   #5
Loltak
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Great job
Our final version is so close to my personnal taste that i re-install SH3

Here my conversion for the commands_fr.cfg to match the french keyboard layout :
http://www.filefront.com/17883011/MacGui_command_fr.7z/
I have just added a command (deep under sub keel ctrl+D)

And a JSGME ready for the fixed PATO_3000 :
http://www.filefront.com/17883013/PATO_3000.7z/

bye

Last edited by Loltak; 02-02-11 at 11:52 AM.
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Old 02-02-11, 10:18 PM   #6
makman94
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Quote:
Originally Posted by Loltak View Post
Great job
Our final version is so close to my personnal taste that i re-install SH3

Here my conversion for the commands_fr.cfg to match the french keyboard layout :
http://www.filefront.com/17883011/MacGui_command_fr.7z/
I have just added a command (deep under sub keel ctrl+D)

And a JSGME ready for the fixed PATO_3000 :
http://www.filefront.com/17883013/PATO_3000.7z/

bye
thank you Loltak

just have in mind that Pato's images are great 'ram eaters' and maybe will crash your game at ports that containes many subs !thats why is better to apply this image ONLY to the sub that you are using. read the readme notes for these images for more info.

bye
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Old 02-03-11, 02:01 AM   #7
Vermin
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Very complete - there must be a million ways now to do the targetting!

Couple of quicj questions though:

1) Is ther some way to get the Watch offcier to identify he ship when it is locked in a scope? He is the one holding my nice Blue Rec Manual for me!

2) Was there some way to click on the ship in the UZO/Periscope and get the correct page of the Rec Manual to open automatically?

Maybe I just confused with older versions or other mods!

Thanks

Vermint
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Old 02-03-11, 01:51 PM   #8
Loltak
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Quote:
Originally Posted by makman94 View Post
thank you Loltak

just have in mind that Pato's images are great 'ram eaters' and maybe will crash your game at ports that containes many subs !thats why is better to apply this image ONLY to the sub that you are using. read the readme notes for these images for more info.

bye
Ok, my fault, i had miss something in the readme When i unzip, the readme was overwrite by an other readme, so i didn't read it
Now I understand why it was not JSGME ready .
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Old 02-04-11, 11:00 AM   #9
padrepio
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Quote:
Originally Posted by Vermin View Post
I'm probably talking out of my posterior here but AFAIK, you dont need to click on the rings to bring them down. just hover your mouse over them and they will drop down autonatically,,,,, then you can click and drag the wheels around... but then again I can't even remember how to get my WO to identify the targets!

Rgds

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Quote:
Originally Posted by Damo View Post
Try disabling the KEYS-Easy sub control, and then test if it works. If it does work, please take a look in the mods data folder and tell us what files are in there, particularly if there's a menu_1024.ini file in there as this deals with the UI and may be conflicting with MAGUI, causing you to lose the required clickspot.

If that is the issue, it shouldn't be too hard to rectify, probably just a case of merging the two so they incorporate the same info. I've had to do this numerous times on my install...

@Vermin, I use MAGUI F and you do need to click the wheel to bring it up.
Well, this is sorta embarrassing. To access the AOB rings, "manual targeting" in the realism settings SHOULD BE TICKED and not unticked, as what I have erroneously assumed. Please disregard this post of mine. I got it working flawlessly now.

I guess my being a greenhorn at this game really shows.
I've just discovered this gem of a game a few days ago.


@Damo,

I will definitely try that 90 degree shot of yours amigo. But for the meantime, I need to familiarize with the GUI 1st.
And yep, I have disabled KEYS-EASY subcontrolas it was messing up some of the keyboard commands.

Gracias amigos for the inputs!
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