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Old 12-24-10, 04:47 PM   #1
Armistead
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In regards to TC. One thing to remember is your PC has to read each contact, then it comes to you and continues reading each contact. The danger of TC is you may try to be slowing it down as it's reading the contacts, but you're still moving, so by the time it comes to you, you may be dead.

The best thing to do is the moment you get pc lag, the give away that ships are in your contact zone is to stop TC in one step by going to one of the sub stations, I use F2, so I go to the control room. If you try to slow TC down a step at a time, say going from 3000, 2500, 2000, you're still going forward and by the time your PC gets to your turn reading contacts your dead, so do it in one step by choosing a compartment to go to.

A lot depends on your system, the better it is, the faster it reads and the quicker it reacts. I know when I first started playing I got killed a lot beating on the minus TC button trying to get it to slow down in stages.
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Old 12-27-10, 12:05 PM   #2
Dogfish40
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Quote:
Originally Posted by Armistead View Post
In regards to TC. One thing to remember is your PC has to read each contact, then it comes to you and continues reading each contact. The danger of TC is you may try to be slowing it down as it's reading the contacts, but you're still moving, so by the time it comes to you, you may be dead.

The best thing to do is the moment you get pc lag, the give away that ships are in your contact zone is to stop TC in one step by going to one of the sub stations, I use F2, so I go to the control room. If you try to slow TC down a step at a time, say going from 3000, 2500, 2000, you're still going forward and by the time your PC gets to your turn reading contacts your dead, so do it in one step by choosing a compartment to go to.

A lot depends on your system, the better it is, the faster it reads and the quicker it reacts. I know when I first started playing I got killed a lot beating on the minus TC button trying to get it to slow down in stages.
Since I plan on going to TMO soon I was wondering,...can you set the TC to stop or go back to one as soon as it hits on a contact? You guys showed me how to do this in stock. So I've set TC to virtually come back to one instantly on hitting on any contact possible. Enemy, unknown ship, even radio reports (just in case I'm heading toward a task force which I may contact in TC). I hope you can set this in TMO.
Thanks
D40
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Old 12-27-10, 06:56 PM   #3
Jan Kyster
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See post #5 please...

If you set TC to 0 for every contact, I'll bet you very soon will change it to 1 (or more)!


Anyway, here's the complete TC list from main.cfg (note, you'll look in your documents folder for this!):

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4
CriticalDamage=1
CrewEfficiency=128
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192
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Old 12-27-10, 09:54 PM   #4
WernherVonTrapp
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Quote:
Originally Posted by Dogfish40 View Post
Since I plan on going to TMO soon I was wondering,...can you set the TC to stop or go back to one as soon as it hits on a contact? You guys showed me how to do this in stock. So I've set TC to virtually come back to one instantly on hitting on any contact possible. Enemy, unknown ship, even radio reports (just in case I'm heading toward a task force which I may contact in TC). I hope you can set this in TMO.
Thanks
D40
I haven't had any problems with TC not returning to 1 upon a contact and I'm playing TMO 2.0/RSRDC. When experiencing PC lag at high TC, from the map room, I simply click on the red clipboard icon on the lower right. This brings up the Save Game menu and instantly resets TC to 1. Then, I just click on "Resume" and I'm back in business w/o ever taking my eyes off the map.
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