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Old 11-24-10, 06:21 PM   #1
Bubblehead1980
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Default Panam Canal mod for RSRD/TMO ?

Could someone whip up a mod the puts the panama canal in RSRD(for TMO) Would be cool to have it there, esp in a mission I am trying to put together.I heard it was in OM.Anyone???
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Old 11-24-10, 06:35 PM   #2
ShadowWolf Kell
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I seem to recall someone actually going through the canal and posting screenshots (Rockin Robbins I think?) but that was with OM. It started with a Type VII-C and later switched to a Type IX for the range.
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Old 11-24-10, 06:55 PM   #3
iowa101
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Glad this came up, Is the panama canal only in single missions, or can it be added to the campaign.

If not how do i get it for 1.5, Sorry for hijacking
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Old 11-24-10, 11:41 PM   #4
ShadowWolf Kell
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Found the post. It was Akula, not Rockin Robbin. Both had this thing for doing trans-continental exploration in subs.

http://www.subsim.com/radioroom/show...=panama&page=2
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Old 11-25-10, 01:31 AM   #5
Nbjackso
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Quote:
Originally Posted by Bubblehead1980 View Post
Could someone whip up a mod the puts the panama canal in RSRD(for TMO) Would be cool to have it there, esp in a mission I am trying to put together.I heard it was in OM.Anyone???
I recently added the Panama, Suez and Kiel canals from FOTRS mod into my nav map make-over mod (version 1.2)
This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4.

Here is the thread link if your interested: http://www.subsim.com/radioroom/show...264&highlight=
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Old 11-25-10, 05:44 AM   #6
iowa101
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would i work with just 1.5 ???????????
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Old 11-25-10, 02:48 PM   #7
ShadowWolf Kell
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Quote:
Originally Posted by iowa101 View Post
would i work with just 1.5 ???????????
It should.

The version I have is from March with just the map/airbase changes. It appears he's made sub-mods for stock, TMO and RFB for compatibility reasons.
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Old 11-25-10, 02:52 PM   #8
iowa101
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LoL i've been through the panama canal twice just for the fun of it

great additions mate, has any though of the marians trench??????/

How do you actually add new areas onto the map. just change the map it's self or more in depth
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Last edited by iowa101; 11-25-10 at 03:31 PM. Reason: Forgot my second question
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Old 11-25-10, 04:36 PM   #9
Bubblehead1980
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Quote:
Originally Posted by Nbjackso View Post
I recently added the Panama, Suez and Kiel canals from FOTRS mod into my nav map make-over mod (version 1.2)
This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4.

Here is the thread link if your interested: http://www.subsim.com/radioroom/show...264&highlight=

Thanks, going to give this a run tonight.So if I enable the Lots Wife mod after this, should it show up or do I have to go and put it in the .loc file as I had to do with RSRD?
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Old 11-25-10, 08:03 PM   #10
Nbjackso
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Quote:
Originally Posted by Bubblehead1980 View Post
Thanks, going to give this a run tonight.So if I enable the Lots Wife mod after this, should it show up or do I have to go and put it in the .loc file as I had to do with RSRD?
Lot's wife, (Sofu Gan) is already in there. Try it out before adding your mod to see if it's even necessary.
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Old 12-03-10, 01:47 AM   #11
Admiral Von Gerlach
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thank you for this and thanks to the FOTRS for adding those canals as i could not find that old mod that added Kiel, and Panama and more that was a terrain mod.
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Old 12-03-10, 04:47 AM   #12
keltos01
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Quote:
Originally Posted by Nbjackso View Post
I recently added the Panama, Suez and Kiel canals from FOTRS mod into my nav map make-over mod (version 1.2)
This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4.

Here is the thread link if your interested: http://www.subsim.com/radioroom/show...264&highlight=
could i use that for the Surcouf mod ?

since she was sunk going towards it

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Old 12-03-10, 09:22 PM   #13
Nbjackso
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Quote:
Originally Posted by keltos01 View Post
could i use that for the Surcouf mod ?

since she was sunk going towards it

keltos
YES, feel free to use it in your mods. I would ask only that you give credit to the modders who's work I borrowed, (ripped off) to help make this mod. Contributors names are listed in the support directory of the mod.

PS I am working on a small patch, (#2) that has some spelling corrections and other small tweaks. It should be ready in a few days.
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