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Old 11-09-10, 10:43 AM   #1
makman94
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Quote:
Originally Posted by Vendor View Post
and its best fit with other things,
again Vendor ....i can't understand ....

if you are looking for version 3.1....it is just history and i don't have it.
i don't keep back ups for very older versions (only the previous one for working safety reasons)
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Old 11-09-10, 10:51 AM   #2
Gerald
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I understand, it was good and served its purpose well, among my other mods

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Originally Posted by makman94 View Post
if you are looking for version 3.1....it is just history and i don't have it.
i don't keep back ups for very older versions (only the previous one for working safety reasons)
thanks, for your job
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Old 11-09-10, 12:25 PM   #3
sabretwo
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Makman,

I am a little confused about your "manual/auto" button. If I enter a firing solution into the TDC using the AOB Finder (as I would previously in OLC Gold), do I enter it with the button set to manual or auto and do I change it after entering the firing solution to "lock" it in?

In OLC, procedure was to close the TDC panel after entering the firing solution and thus it would automatically update the firing solution while tracking the target.

Is this the same with your "manual/auto" button, or is there some other button I haven't found for locking the solution once entered?
Thanks in advance.

BTW...I LOVE the widescreen version of your mod! That was what ultimately got me to switch from OLC. Really great work!

Also...I have found a number of miscellaneous tutorials spread around in different threads and in the tutorial folder in the MaGUI RAR. I am integrating them into one document for my own use as a consolidated guide in how to use your interface and attack methods. When I'm done, I was going to PDF it for quick and easy access. If you want me to send you a copy that you can include in future versions of MaGUI as a user manual, let me know. It would probably save new users a lot of time and headache trying to find all of these various tutorials and instructions throughout the threads and download folders.
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Old 11-09-10, 11:31 PM   #4
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Originally Posted by Pisces View Post
Ok, makes sense.
at the final version i have also use the x1,5 / x6 / x12 zooms for attack scope (as allready is done at the widescreen version) so the factor when player is at x6 zoom of attack scope is now ''2'' .by this factor the calculations are 'one second' job in your mind before puting them on rings.

i hate to have a digital calculator beside my pc when playing the sh3 thats why i made this change
ps: yes ,at my personal setup the rings have this scratch that you mentioned....

Quote:
Originally Posted by sabretwo View Post
Makman,

I am a little confused about your "manual/auto" button. If I enter a firing solution into the TDC using the AOB Finder (as I would previously in OLC Gold), do I enter it with the button set to manual or auto and do I change it after entering the firing solution to "lock" it in?

In OLC, procedure was to close the TDC panel after entering the firing solution and thus it would automatically update the firing solution while tracking the target.

Is this the same with your "manual/auto" button, or is there some other button I haven't found for locking the solution once entered?
Thanks in advance.
the color of tdc's button is showing you the mode of tdc :

green light = tdc on auto update mode (at Olc's gui the tdc is NOT showing at this mode)

red light = tdc on manual input mode

you can enter data into the tdc ONLY at manual mode (red light) and always the scope must be UNLOCKED when tdc is at this mode.

when tdc's light is green the tdc is updating and you can have (if you like) your scope locked on target at this mode.

Quote:
Originally Posted by sabretwo
BTW...I LOVE the widescreen version of your mod! That was what ultimately got me to switch from OLC. Really great work!

Also...I have found a number of miscellaneous tutorials spread around in different threads and in the tutorial folder in the MaGUI RAR. I am integrating them into one document for my own use as a consolidated guide in how to use your interface and attack methods. When I'm done, I was going to PDF it for quick and easy access. If you want me to send you a copy that you can include in future versions of MaGUI as a user manual, let me know. It would probably save new users a lot of time and headache trying to find all of these various tutorials and instructions throughout the threads and download folders.
have in mind that the zooms for attack peri in widescreen version are x1,5 / x6 and x12 (and not x15 as it is at normal version). this is done so in order the player to use the factor of 2 (instead of 2,5) when is taking measurments at x6 zoom of attack scope--read the readme for optics. i made this change becuase it is very easy to do the calculations with your mind by using the factor ''2'' .
your pdf manual will be very wellcome and i am going to include it in the documents of final version of MaGui.
just make sure that you will describe the situation with the x1,5/x6/x12 zooms at attack scope (for that reason use the widescreen version of MaGui and not the normal one) becuase the final version of MaGui ALSO USE THE x1,5 / x6 / x12 zooms for the attack scope (the x15 zoom is...history by now)


ps: the final version is 100% completed so expect a release in the next few days

bye
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Last edited by makman94; 11-09-10 at 11:53 PM.
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Old 11-10-10, 12:35 PM   #5
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Makman,
Thanks for explaining the auto/manual toggle.

One more question while we're at it...

I viewed the video tutorials and am unsure how you derrived the target's speed using the AOB wheel. The video I was watching was "fining attack data-part 4.wmv". (There was no audio on the videos I viewed so I was trying to figure it out by watching your mouse cursor and actions). Like with OLC, you clocked the target vessel passing the center crosshair, then pulled down the AOB Finder, aligned the clocked speed from the outside of the wheel opposite the length of the vessel on the outer ring, but then ...??? In OLC Gold, I would now derrive the speed from the scale inside of the AOB wheel opposite the hash mark on the inner ring.

How did you arrive at 7 knots?

Is this by viewing the number on the wheel opposite 90 on the ring (which in the tutorial is 20.5 or so) and then finding 20.5 on the inner ring and viewing the number opposite on the inside of the AOB wheel? (The number on the AOB wheel opposite 20.5 was 7). Is this correct?

Sorry if these questions have been answered elsewhere. I have been combing through the MaGUI threads at length trying to figure all of this out. Unfortunately, most of the written tutorials start by assuming that you have already found the target's speed.
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Old 11-11-10, 12:39 PM   #6
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Originally Posted by sabretwo View Post

How did you arrive at 7 knots?

Is this by viewing the number on the wheel opposite 90 on the ring (which in the tutorial is 20.5 or so) and then finding 20.5 on the inner ring and viewing the number opposite on the inside of the AOB wheel? (The number on the AOB wheel opposite 20.5 was 7). Is this correct?
no ,it is not correct Sabretwo. look at the seventh pic of first post .there you see the rings adjusted to work on x15 zoom level . do you see where is the 'scratch' that is showing you the speed ?

at video , you can see the same rings (x15 set) but the scratch had at this old version an orange color and becuase of video's quality is hard to see but it is there.
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Old 11-11-10, 06:23 PM   #7
Pisces
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Quote:
Originally Posted by sabretwo View Post
...

How did you arrive at 7 knots?
...
See Makman64's image in his first post, like he said.

Just look at the S-mark (for speed obviously). If you look at the outer rings in Makman64's image in the first message, you see for example 100 is aligned with 100. That means 100 meters in 100 seconds, or 1 meter per second. Then you look down to the S, and see 1.94 opposite from it. That means 1.94 knots.

How was that derived? Pure mathematical magic! Makman64 no doubt used different numbers in the formula (because of a different max zoom level) but it is basically the same form as in the link below. Here is the post how I calculated the S mark for one of the first OLC-Gui versions. Just to give you an idea how.

http://www.subsim.com/radioroom/show...&postcount=252
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Last edited by Pisces; 11-11-10 at 06:36 PM.
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Old 03-28-11, 09:44 AM   #8
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Quote:
Originally Posted by sabretwo View Post

Also...I have found a number of miscellaneous tutorials spread around in different threads and in the tutorial folder in the MaGUI RAR. I am integrating them into one document for my own use as a consolidated guide in how to use your interface and attack methods. When I'm done, I was going to PDF it for quick and easy access. If you want me to send you a copy that you can include in future versions of MaGUI as a user manual, let me know. It would probably save new users a lot of time and headache trying to find all of these various tutorials and instructions throughout the threads and download folders.
Did this manual ever make the light of day ? If so is it included in MaGui Final download


I am currently using 4.3 with widescreen on top but assume it will still apply. Would be nice to have one handy manual so I cant print it out and read

EDIT: ..The tutorials vids look excellent but without sound you are just teasing me

Last edited by Chubster; 03-28-11 at 01:13 PM.
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Old 04-01-11, 10:46 AM   #9
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Default the ultimate hydrohunt !

I have a question for Makman94.

What is the name of the very first song that is played while you are adjusting the settings before you start the game.
It sounds very familiar and I would like to have this song in my collection.

I just downloaded this MAGUI 3.4 FINAL and look forword to playing, now that I have some time off from college.

I just want to say thank you to Makman94 for another wonderful mod. You make my experience playing more enjoyable and fun.


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Old 04-02-11, 11:35 AM   #10
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Originally Posted by Chubster View Post
Did this manual ever make the light of day ? If so is it included in MaGui Final download


I am currently using 4.3 with widescreen on top but assume it will still apply. Would be nice to have one handy manual so I cant print it out and read

EDIT: ..The tutorials vids look excellent but without sound you are just teasing me
Yes i need a manual so bad!!! And i cant even find the vids! Where are they!?

::edit: ROFL i found all the documents finally :/. Wow this mod is definately not for the weak. I must study up!
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Old 04-02-11, 05:36 PM   #11
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Originally Posted by Salvadoreno View Post
Yes i need a manual so bad!!! And i cant even find the vids! Where are they!?

Makman Manual Targeting Tutorial & The Ultimate Hydrohunt Video:
ftp://hartmuthaas.no-ip.org/Volume_1...MODS/MAKMAN94/

Username & Password in my Signature!!!


So Long

Maik
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Old 04-03-11, 02:20 AM   #12
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hi im wondering if there is a keyboard shortcut to open and close the dials instead of clicking on the button each time. by dials i mean the uboat controls.

thanks!
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Old 04-03-11, 08:15 PM   #13
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Quote:
Originally Posted by Plissken_04 View Post
Makman Manual Targeting Tutorial & The Ultimate Hydrohunt Video:
ftp://hartmuthaas.no-ip.org/Volume_1...MODS/MAKMAN94/

Username & Password in my Signature!!!


So Long

Maik

Roflrofl!! No sound!?! uggggh!!!
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Old 04-20-11, 03:13 AM   #14
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Default MaGui Final Manual....

Quote:
Originally Posted by Chubster View Post
Did this manual ever make the light of day ? If so is it included in MaGui Final download


I am currently using 4.3 with widescreen on top but assume it will still apply. Would be nice to have one handy manual so I cant print it out and read

EDIT: ..The tutorials vids look excellent but without sound you are just teasing me
I also wondered about this, but heard no more from SabreTwo.
I assume he's on Long Service Leave.
The mod does need a manual. Currently there are bits and pieces of information everywhere and it needs to be consolidated. SabreTwo was keen to do this.
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Old 04-21-11, 09:38 AM   #15
makman94
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Quote:
Originally Posted by harryt8 View Post
I also wondered about this, but heard no more from SabreTwo.
I assume he's on Long Service Leave.
The mod does need a manual. Currently there are bits and pieces of information everywhere and it needs to be consolidated. SabreTwo was keen to do this.
.....



i am joking Harryt8 !

Seriously...i have replied 100 times to questions like this ( even 3-4 posts above this one...you will see one more) . what exactly is this that you feel that is missing from documents ?
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