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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
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Makman,
I am a little confused about your "manual/auto" button. If I enter a firing solution into the TDC using the AOB Finder (as I would previously in OLC Gold), do I enter it with the button set to manual or auto and do I change it after entering the firing solution to "lock" it in? In OLC, procedure was to close the TDC panel after entering the firing solution and thus it would automatically update the firing solution while tracking the target. Is this the same with your "manual/auto" button, or is there some other button I haven't found for locking the solution once entered? Thanks in advance. BTW...I LOVE the widescreen version of your mod! That was what ultimately got me to switch from OLC. Really great work! ![]() Also...I have found a number of miscellaneous tutorials spread around in different threads and in the tutorial folder in the MaGUI RAR. I am integrating them into one document for my own use as a consolidated guide in how to use your interface and attack methods. When I'm done, I was going to PDF it for quick and easy access. If you want me to send you a copy that you can include in future versions of MaGUI as a user manual, let me know. It would probably save new users a lot of time and headache trying to find all of these various tutorials and instructions throughout the threads and download folders. |
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#2 | ||
Hellas
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at the final version i have also use the x1,5 / x6 / x12 zooms for attack scope (as allready is done at the widescreen version) so the factor when player is at x6 zoom of attack scope is now ''2'' .by this factor the calculations are 'one second' job in your mind before puting them on rings.
i hate to have a digital calculator beside my pc when playing the sh3 thats why i made this change ps: yes ,at my personal setup the rings have this scratch that you mentioned.... Quote:
green light = tdc on auto update mode (at Olc's gui the tdc is NOT showing at this mode) red light = tdc on manual input mode you can enter data into the tdc ONLY at manual mode (red light) and always the scope must be UNLOCKED when tdc is at this mode. when tdc's light is green the tdc is updating and you can have (if you like) your scope locked on target at this mode. Quote:
your pdf manual will be very wellcome and i am going to include it in the documents of final version of MaGui. just make sure that you will describe the situation with the x1,5/x6/x12 zooms at attack scope (for that reason use the widescreen version of MaGui and not the normal one) becuase the final version of MaGui ALSO USE THE x1,5 / x6 / x12 zooms for the attack scope (the x15 zoom is...history by now) ps: the final version is 100% completed so expect a release in the next few days bye
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 11-09-10 at 11:53 PM. |
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#3 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
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Makman,
Thanks for explaining the auto/manual toggle. One more question while we're at it... I viewed the video tutorials and am unsure how you derrived the target's speed using the AOB wheel. The video I was watching was "fining attack data-part 4.wmv". (There was no audio on the videos I viewed so I was trying to figure it out by watching your mouse cursor and actions). Like with OLC, you clocked the target vessel passing the center crosshair, then pulled down the AOB Finder, aligned the clocked speed from the outside of the wheel opposite the length of the vessel on the outer ring, but then ...??? In OLC Gold, I would now derrive the speed from the scale inside of the AOB wheel opposite the hash mark on the inner ring. How did you arrive at 7 knots? Is this by viewing the number on the wheel opposite 90 on the ring (which in the tutorial is 20.5 or so) and then finding 20.5 on the inner ring and viewing the number opposite on the inside of the AOB wheel? (The number on the AOB wheel opposite 20.5 was 7). Is this correct? Sorry if these questions have been answered elsewhere. I have been combing through the MaGUI threads at length trying to figure all of this out. Unfortunately, most of the written tutorials start by assuming that you have already found the target's speed. |
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#4 | |
Hellas
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at video , you can see the same rings (x15 set) but the scratch had at this old version an orange color and becuase of video's quality is hard to see but it is there.
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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See Makman64's image in his first post, like he said.
Just look at the S-mark (for speed obviously). If you look at the outer rings in Makman64's image in the first message, you see for example 100 is aligned with 100. That means 100 meters in 100 seconds, or 1 meter per second. Then you look down to the S, and see 1.94 opposite from it. That means 1.94 knots. How was that derived? Pure mathematical magic! Makman64 no doubt used different numbers in the formula (because of a different max zoom level) but it is basically the same form as in the link below. Here is the post how I calculated the S mark for one of the first OLC-Gui versions. Just to give you an idea how. http://www.subsim.com/radioroom/show...&postcount=252
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My site downloads: https://ricojansen.nl/downloads Last edited by Pisces; 11-11-10 at 06:36 PM. |
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#6 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
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I got it after playing with it in Academy.
The S-mark wasn't visible in the tutorial videos. |
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#7 | |
Frogman
![]() Join Date: Apr 2010
Posts: 288
Downloads: 162
Uploads: 0
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I am currently using 4.3 with widescreen on top but assume it will still apply. Would be nice to have one handy manual so I cant print it out and read EDIT: ![]() Last edited by Chubster; 03-28-11 at 01:13 PM. |
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#8 |
Planesman
![]() Join Date: Jan 2009
Location: Canada
Posts: 188
Downloads: 157
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I have a question for Makman94.
What is the name of the very first song that is played while you are adjusting the settings before you start the game. It sounds very familiar and I would like to have this song in my collection. I just downloaded this MAGUI 3.4 FINAL and look forword to playing, now that I have some time off from college. I just want to say thank you to Makman94 for another wonderful mod. You make my experience playing more enjoyable and fun. ![]() ![]() Tweety |
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#9 | |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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::edit: ROFL i found all the documents finally :/. Wow this mod is definately not for the weak. I must study up! Last edited by Salvadoreno; 04-06-11 at 11:46 AM. |
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#10 | |
Seasoned Skipper
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Makman Manual Targeting Tutorial & The Ultimate Hydrohunt Video: ftp://hartmuthaas.no-ip.org/Volume_1...MODS/MAKMAN94/ Username & Password in my Signature!!! So Long Maik |
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#11 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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hi im wondering if there is a keyboard shortcut to open and close the dials instead of clicking on the button each time. by dials i mean the uboat controls.
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#12 | |
Silent Hunter
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No, there is definitiv no shortcut for this function, we must only clicking on the button to open or close the dials ! No other solution ! Best regards, Magic ![]() |
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#13 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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#14 | |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Roflrofl!! No sound!?! uggggh!!! ![]() |
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#15 | ||||
Hellas
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at documents for the tools of MaGui and at included tutorials you will find everything you need . the only tutorial that MAY is 'missing' is the how to use the AOBF rings BUT the way the rings are working are exactly the same at all mods that are using these rings and as many tutorials had allready written for the aobf rings's procedure i don't see the reason to write another one . all that you have to remember is to use the rings at max zoom level of scope and to remember that each mark (at max zoom) is 1. also ,no double mast is needed and we count the whole length of ship...thats all !! at Manos Optics text you will find some more info about the Optics. read all the readme. the video has no sound (didn't know how to get a video with sound back then). this video was not intented being in puplic,was made for a friend of mine (and explain it to him via phone).but then i thought that people who are familiar with manual targeting will understand what i am showing at this video so i released it. at this video,we are attacking target with no 90 degrees method and i am showing there ,also, how to use your gyroangle in order to send to target a torpedo that will hit him vertically. to understand the main points of video ''Makman Manual Targeting Tutorial'': 1. at plotting parts we get the bearing and range from wo. we find the relative to north bearing and we mark target on map. repeating this....the more marks for target ..the better(note: the forth mark for target is placed wrong at video...needed to be 100m further) then we make a hard estimation of target's course ,based on the average of these marks, and draw it on map .at video this course(target's course) is 307 degrees 2. at positioning for attack: place target's course on attack disc and now we decide with what angle we will attack (angle between our course and target's course) .at video i choosed to attack with a 100 degrees angle. the disc shows me the course that i must set to my boat in order to have a 100 degrees attack angle .this course is 227 degrees.so,set course to my sub 227 degrees (and you can see that ,indeed, the attack angle is 100 degrees).once boat is on its course ,it is time to set the first data to tdc . scope at 0 degrees and aob set at 100 right(green). approach the target's line course to a logical distance and always be on communication with your sonarman in order to be sure that target will not pass behind you (the target's line course was a hard estimation ...remember? even one degree off is enough to see target passing behind you). you must be sure that will approach this line that way that target will pass in front of you (we will attack him with the front torps) 3. fining attack data: stop the boat and draw a line from sub that will use for range measures.now ,target is close to us and with fixed wire method (at this video i am using this one) get target's speed .(take several times and use the averange of times to get the speed) . the wheel show us that target's speed is 7 knots . set target's speed also to tdc. and we start getting range (and bearing) measures and mark his position on map. these marks are more acurate and will help us to draw target's course with more acuracy . one this is done we readjust aob on tdc .at video this readjustment is scope at 0 degrees and aob=99right(green) next step is to find the gyroangle that needed in order the torp to move vertically to target . set range to tdc (a hard estimation of distance to current position of target) in order to have an idea of gyroangle.we will fining range adjustment later. now ,from map get the gyro angle that needed for torp to move vertically.this angle is 9 degrees (to the left of us) which means that we will shoot when gyro dial is showing us the number 360-9=351 degrees. 4. now turn your scope and lock it on target and keep your eye always on gyroangle .you will shoot when it shows 351.one moment before that take a final range measurment ,unlock scope from target ,enter range to tdc ,switch again tdc to auto,aim target with scope and...shoot (do these as faster as you can and don't forget to have allready opened the tubes) HTH bye Quote:
the song that you hear is Gortoz a ran by Lisa Jerrard (this woman is just a ...phainomeno) Quote:
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this is asked again at past (Magic...i think it was you that asked me about this back then) and i have said that it can't be done ,afaik ! hi Salvadoreno....look above ! yes, no sound becuase didn't know back then how to make a video with sound ....later....i thought that it would be better to leave it there for download instead of removing it . eh....they say that one picture is one thousand words ....now if we think that a video is thousand of ...pictures then..,in fact, i was very very....wordy (!!!)....right ?? ![]() bye, Manos
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 04-04-11 at 03:49 PM. |
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