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Old 10-28-10, 05:46 AM   #11
ustahl
Watch Officer
 
Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
lights.cfg conflict brings back ugly halo frames

The Environment mod as such looks brilliant, thank you, but...
...when installed last, it disables the No Damn Bubbles, No Damn Halo Mod or the same No Halo function incorporated in SteelViking's Interior Mod. Those dead ugly halo frames are now back on interfunctioning persons/items, and that totally spoils immersion.

After some investigating I found that it is "lights.cfg" in the Environment mod that causes the ugly halo to return. If I put SteelViking's Interior Mod after the Environment mod, the ugly halo is gone, but I have a feeling that that might have some negative effect on the Environment mod, as SteelViking's lights.cfg overwrites lights.cfg of the Environment mod.

Comparing these two lights.cfg files, several differences can be seen, but I don't understand how they work.

I guess that for the Environment mod to work properly, no other mod should overwrite its lights.cfg.

Is there a way to use the Environment mod in its full glory without the ugly halo?
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