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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 | |
Rear Admiral
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![]() Quote:
Realistically the M14''s were known for destroying the JP merchant fleet. Use both. I prefer the M18's because they're wakeless, but each has their use. You can start doing keel shots with success about mid 43 with either torpedo. Just learn what situation calls for it. However, you don't want to use both at the same time for obvious reasons. In the game, more important than keel shots is torp placement, you want to spread the damage. Most supermods reworked damage zones and flooding now plays a major role along with hit point damage, you hit the same exact spot, will do little damage, spread em out. Another factor is ship load out, if it's loaded with ammo or fuel one torp will often destroy it and the resulting explosion can take out nearby ships. I once sunk five ships with one torp, but sadly you only get credit for the ship the torp hit. |
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