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Old 09-27-10, 10:34 PM   #136
SteelViking
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Venatore, if I may make a small request. You may know that in my interior mod, I have included touch ups for the sounds of opening and closing a hatch. However, they are just that, touch ups. All I did was try to make them sound believable, instead of sounding like we are literally in a sardine can.

I figure since you are a master of SFX work, you might try your hand at them. I would love to have them completely replaced with a more realistic sound. Have you already done this, and I missed the mod that does it? If you do decide to work on them, I would love to include the sounds in my interior mod(with all credit given for it of course), as the stock sounds really detract from the realism IMHO.

Thank you either way.
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Old 09-28-10, 06:43 AM   #137
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Quote:
Originally Posted by Venatore View Post
Reece,

No matey I don't have this problem. I was hoping that this mod may have fixed your problem at your end....but; it looks like what ever is causing your issue is dug in like a cattle tick

This is very strange indeed, in the fact that some members (limited) experience this problem and some don't (majority)
this symtom (sample is only played one time) is indicating that a sound file is to long...
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Old 09-28-10, 01:14 PM   #138
tonschk
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Originally Posted by Venatore View Post
Thank you for your feedback and encouragement. I've noted your request/s for a large all encompassing sound SFX mod. I do understand where you are coming from, but; for me this goes against my modding style, I'll explain.

I don't mod multiple sounds all at once and deliver it to the community as I feel each sound has not been given due credit.

Each individual sound that I mod takes about 1 or 2 weeks to develop and test. This for me, fulfills my intent of delivering high quality sound SFX mods. If I was to wait till all my sounds were developed the all encompassing sound SFX mod would be ready in about the year 2020.

But; for some of you this is not satisfying your request and I am here to help. For those members who want a large all encompassing sound SFX mod which is JSGME compatible this is how you do it.

FOR MEMBER WITH LIMITED MODDING KNOWLEDGE

Step One: Create a new folder call it for example "all encompassing sound SFX mod"

Step Two: Then create within that new folder another new folder and call it "data".

Step Three: Then create within that "data" folder another new folder and call it "Sound".

That has now created your all encompassing sound SFX mod file structure pathway to be JSGME compatible.

Step Four: Search and download sound mods that are to your liking, extract sounds and place them all the way down into the "Sound" folder contained within the all encompassing sound SFX mod folder.

Please note over time you may have files overriding each other if you are wanting to replace a sound file with a sound file that all ready exists within the mod folder.

Once you have all your sounds open up the "MODS" folder within your SHV folder and place the all encompassing sound SFX mod folder in there. Close it, and activate JSGME and activate the all encompassing sound SFX mod from left column to the right column of the JSGME pop-up display.
Thank you Venatore for your help about this way to make just a single Mod with many SFX Mods included , I will study those steps to learn a bit more how to make a mod with JSGME included, for the moment I just enabled the Venatore sound mods one by one, thank you
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Old 09-28-10, 04:07 PM   #139
DavyJonesFootlocker
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I have 3 mp3 files of a hatch opening if anyone is interested in adding it drop me a line.
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Old 09-29-10, 01:59 AM   #140
Venatore
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Quote:
Originally Posted by SteelViking View Post
Venatore, if I may make a small request. You may know that in my interior mod, I have included touch ups for the sounds of opening and closing a hatch. However, they are just that, touch ups. All I did was try to make them sound believable, instead of sounding like we are literally in a sardine can.

I figure since you are a master of SFX work, you might try your hand at them. I would love to have them completely replaced with a more realistic sound. Have you already done this, and I missed the mod that does it? If you do decide to work on them, I would love to include the sounds in my interior mod(with all credit given for it of course), as the stock sounds really detract from the realism IMHO.

Thank you either way.
SteelViking,

Ok matey; I'm on it.....I'll head down into my mod bunker basement and commence modding operations to have these sounds completed ASAP
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Old 09-29-10, 02:03 AM   #141
Venatore
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Quote:
Originally Posted by Stormfly View Post
this symtom (sample is only played one time) is indicating that a sound file is to long...
Agreed Stormfly, however; it only happens to some members? not everyone including myself. I identified your correct observations sometime ago and with that in mind I am very cautious when creating a SFX mod. Reece had this problem prior to my mod
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Old 09-29-10, 04:42 AM   #142
Venatore
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Venatore's Menu Music 1

Venatore's Menu Music 1

  • Prepare to experience Venatore's Six Minute SAW Version! with all new ASTEC SFX!
  • This mod replaces the original menu music with a modded version.
  • The two audio files which have been modded are as follows;
  • MENU.ogg
  • MENU R.ogg
  • All audio files contained within this mod were created by Venatore.
  • This mod is JSGME compatible.
  • This mod is zipped with WinRAR.
<Download Links>
Thank you for downloading this mod

Kind Regards

Venatore.


Last edited by Venatore; 10-03-10 at 09:11 PM.
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Old 09-29-10, 09:17 AM   #143
oscar19681
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Venature. Are you ever gonna release a external sfx mod? I want the u-boat screw sounds on the hydraphone on the external view as well.
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Old 09-29-10, 09:34 AM   #144
pascal4541
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Hello Venatore
Thanks for this Mod
also works with Wordeees' Actual Footage Menu
Installation of Venatore's Menu Music 1 after in JSGME
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Old 09-29-10, 10:25 AM   #145
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Quote:
Originally Posted by Venatore View Post
Agreed Stormfly, however; it only happens to some members? not everyone including myself. I identified your correct observations sometime ago and with that in mind I am very cautious when creating a SFX mod. Reece had this problem prior to my mod
the maximum lenght of a sound file have maybe also some variation with different sound HW and/or free memory recources...
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Old 09-29-10, 01:25 PM   #146
tonschk
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Great work! Venatore
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Old 09-29-10, 02:14 PM   #147
SteelViking
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Quote:
Originally Posted by Venatore View Post
SteelViking,

Ok matey; I'm on it.....I'll head down into my mod bunker basement and commence modding operations to have these sounds completed ASAP
Awesome. Thanks Venatore. Can't wait to hear what you are able to cook up.
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Old 09-29-10, 03:39 PM   #148
DavyJonesFootlocker
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Nice!
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Old 09-30-10, 01:21 AM   #149
Venatore
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Quote:
Originally Posted by oscar19681 View Post
Are you ever gonna release a external sfx mod? I want the u-boat screw sounds on the hydraphone on the external view as well.
oscar,

Yes mate I will be I haven't forgotten you....I have mods at all different stages of completion....your request is near the front
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Old 09-30-10, 02:09 AM   #150
Venatore
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Quote:
Originally Posted by SteelViking View Post
Venatore, if I may make a small request. You may know that in my interior mod, I have included touch ups for the sounds of opening and closing a hatch. However, they are just that, touch ups. All I did was try to make them sound believable, instead of sounding like we are literally in a sardine can.

I figure since you are a master of SFX work, you might try your hand at them. I would love to have them completely replaced with a more realistic sound. Have you already done this, and I missed the mod that does it? If you do decide to work on them, I would love to include the sounds in my interior mod(with all credit given for it of course), as the stock sounds really detract from the realism IMHO.

Thank you either way.
SteelViking,

Request completed. please check PM for download link......I prey they are to your liking...........If you do like them they are now yours to do what you want with them

Kind Regards

Ven

Last edited by Venatore; 09-30-10 at 02:29 AM.
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