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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Thank you for your feedback and encouragement. I've noted your request/s for a large all encompassing sound SFX mod. I do understand where you are coming from, but; for me this goes against my modding style, I'll explain.
I don't mod multiple sounds all at once and deliver it to the community as I feel each sound has not been given due credit. Each individual sound that I mod takes about 1 or 2 weeks to develop and test. This for me, fulfills my intent of delivering high quality sound SFX mods. If I was to wait till all my sounds were developed the all encompassing sound SFX mod would be ready in about the year 2020. But; for some of you this is not satisfying your request and I am here to help. For those members who want a large all encompassing sound SFX mod which is JSGME compatible this is how you do it. FOR MEMBER WITH LIMITED MODDING KNOWLEDGE Step One: Create a new folder call it for example "all encompassing sound SFX mod" Step Two: Then create within that new folder another new folder and call it "data". Step Three: Then create within that "data" folder another new folder and call it "Sound". That has now created your all encompassing sound SFX mod file structure pathway to be JSGME compatible. Step Four: Search and download sound mods that are to your liking, extract sounds and place them all the way down into the "Sound" folder contained within the all encompassing sound SFX mod folder. Please note over time you may have files overriding each other if you are wanting to replace a sound file with a sound file that all ready exists within the mod folder. Once you have all your sounds open up the "MODS" folder within your SHV folder and place the all encompassing sound SFX mod folder in there. Close it, and activate JSGME and activate the all encompassing sound SFX mod from left column to the right column of the JSGME pop-up display. |
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