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Old 09-28-10, 03:13 PM   #6
Ducimus
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Join Date: May 2005
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To summarize, you just can't get the game to stop playing that message, but you can create conditions such that by the time you do, it's already painfully obvious the maru is doomed.
This.

I started to work on my own version of NSM but gave up. It is an incredible amount of work to do it right. Truthfully, i do not like any of the existing modifications that have been published that touch on this area. The sinking is either too slow, unnatural IMO, or has an achillies heel where once touched, a sinking is garunteed every time.

So i started my own, but when it became painfully obvious i was going to have to redo the damage zones on each and every individual ship, with each ship requiring multiple testings and tweakings.... I gave up. I kid you not, it requires shooting multiple fish per trial, per ship, and each ship requiring multiple trials in a static shooting mission, and alot of trial and error in between). The scope of this project within a project was more then what patience and motivation I had left.
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