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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Thirded.
The stock damage model is a bit fubar, but so are mods, frankly. I appreciate the work required for something like the RFB DM, and I appreciate the goal—a larger variety of sinking times (or sinking vs not sinking). But it is incredibly hard to get right. The base coding that gives the "she's going down" nonsense is really the problem. Like most games it suffers from lack of "fog of war." Properly done (in some other sim or version) the skipper would have to make a claim in the log. The skipper's claim would include his claimed tonnage, and how he knew she sank (saw her, heard breaking up noises, contact disappeared on radar, etc). Then, on RTB, claims would be endorsed or not by comsubpac. At the end of the war, only then would the game reconcile your claims vs reality. (I can dream, can't I?) |
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#2 | |
Rear Admiral
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