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Old 09-13-10, 06:38 PM   #1
K-61
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I'm in patrol one of my new career after Commander retired my previous career. It is Dec. 1942 but I have not used the deck gun since late 1941. Once I get back to base I will take it off for my next patrol.
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Old 09-13-10, 07:50 PM   #2
U777
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I'm holding on to it because you never know when you may need it.
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Old 09-14-10, 09:51 PM   #3
Hans Uberman
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I'm holding on to it because you never know when you may need it.
I depends on where you're hunting I think. Where I've been the last 6 months, it's next to always too rough for the deck gun to be used. If you're in more of a seasonal location, then yes I can see that.
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Old 09-14-10, 11:00 PM   #4
JokerOfFate
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Not worth it in my opinion, you want to hit a fat cargo ship with your last eel and see it sail away? When I play my total immersion careers I rarely use the deck gun, due to judgment of "loss V gain", but it does come in handy as a last ditch effort. so...

Whatever you want to do, do it, but a deck gun will never be needed in a critical moment and will most likely make your life difficult.
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Old 09-15-10, 07:16 AM   #5
sharkbit
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Not worth it in my opinion, you want to hit a fat cargo ship with your last eel and see it sail away? When I play my total immersion careers I rarely use the deck gun, due to judgment of "loss V gain", but it does come in handy as a last ditch effort. so...

Whatever you want to do, do it, but a deck gun will never be needed in a critical moment and will most likely make your life difficult.
Problem is, that fat merchant is probably armed as well with a bunch of Annie Oakley's manning the guns and then your life gets really difficult.
I've dueled enough armed merchants to realize it is not worth it. I've chucked the gun over the side to remove any last temptation.

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Old 09-15-10, 07:21 AM   #6
JokerOfFate
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Take the guns off with your flak gun, 4-5 hits each, then she's screwed.
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Old 09-15-10, 10:06 AM   #7
Weiss Pinguin
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Or if you don't want to take any chances, drop back to +/-5000 meters and get in some long range target practice. Figure the range, or if you're lazy like me just ask the WO for it, and then direct your shots into the waterline at a safe distance. Merchants are usually terrible shots at that range, (though later war they might be more accurate) and after a few shots you'll figure where to aim. Mind you this takes far more time than another torpedo, and I wouldn't recommend taking too long close to shore
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Old 09-15-10, 10:26 PM   #8
Hans Uberman
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Quote:
Originally Posted by JokerOfFate View Post
Not worth it in my opinion, you want to hit a fat cargo ship with your last eel and see it sail away? When I play my total immersion careers I rarely use the deck gun, due to judgment of "loss V gain", but it does come in handy as a last ditch effort. so...

Whatever you want to do, do it, but a deck gun will never be needed in a critical moment and will most likely make your life difficult.
Yes, but I said that I can rarely use the deck gun. As I said before the waters I'm in are not good for it weather-wise. (Up north.) I've yet to see the water become calm enough to use the gun. If one gets away, I'm not going to sweat it. It's just a game, and I'll get over it quickly.

The important thing to me is to keep the game interesting, and taking the deck gun off, even for a while would be a different experience, especially because of the added historical value. (1943 removal trend.) Variety is what I'm after, not performance. It's quite obvious that tactically, the deck gun should be kept at all times, since there's no drawback to having it in-game. (Unlike real life.)
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Old 09-15-10, 10:53 PM   #9
Tessa
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Even late in the war you will have times when you wished you had it. You've crippled a merchant or two enough that their speed is 0 and its obvious that they're not going to sink given time. After waiting for the escorts to leave going 2,000-4000 meters away is safe enough to use it to give em the last little nudge they need to finally go under. Since you don't gain anything by removing it, no reason really to remove it. Its like a snub nose screwdriver, very rarely need it but in situation were a normal one won't work you thank god that you got one/kept it.
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Old 09-15-10, 11:00 PM   #10
Hans Uberman
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...but I already mentioned that I don't care about such things. It's no big deal if one gets away. I'm bored with going for performance and how easy kills have become. Right now, I'd rather limit myself and historical accuracy is just one way to do so.

I've been in situations such as those you describe many times and have done the same using the deck cannon.
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